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| 1 | +using System; |
| 2 | +using System.Numerics; |
| 3 | +using SixLabors.ImageSharp.PixelFormats; |
| 4 | +using Xunit; |
| 5 | + |
| 6 | +namespace SixLabors.ImageSharp.Tests.Issues |
| 7 | +{ |
| 8 | + public class Issue594 |
| 9 | + { |
| 10 | + // This test fails for unknown reason in Release mode on linux and is meant to help reproducing the issue |
| 11 | + // see https://github.com/SixLabors/ImageSharp/issues/594 |
| 12 | + [Fact(Skip = "Skipped because of issue #594")] |
| 13 | + public void NormalizedByte4() |
| 14 | + { |
| 15 | + // Test PackedValue |
| 16 | + Assert.Equal((uint)0x0, new NormalizedByte4(Vector4.Zero).PackedValue); |
| 17 | + Assert.Equal((uint)0x7F7F7F7F, new NormalizedByte4(Vector4.One).PackedValue); |
| 18 | + Assert.Equal(0x81818181, new NormalizedByte4(-Vector4.One).PackedValue); |
| 19 | + |
| 20 | + // Test ToVector4 |
| 21 | + Assert.True(Equal(Vector4.One, new NormalizedByte4(Vector4.One).ToVector4())); |
| 22 | + Assert.True(Equal(Vector4.Zero, new NormalizedByte4(Vector4.Zero).ToVector4())); |
| 23 | + Assert.True(Equal(-Vector4.One, new NormalizedByte4(-Vector4.One).ToVector4())); |
| 24 | + Assert.True(Equal(Vector4.One, new NormalizedByte4(Vector4.One * 1234.0f).ToVector4())); |
| 25 | + Assert.True(Equal(-Vector4.One, new NormalizedByte4(Vector4.One * -1234.0f).ToVector4())); |
| 26 | + |
| 27 | + // Test ToScaledVector4. |
| 28 | + Vector4 scaled = new NormalizedByte4(-Vector4.One).ToScaledVector4(); |
| 29 | + Assert.Equal(0, scaled.X); |
| 30 | + Assert.Equal(0, scaled.Y); |
| 31 | + Assert.Equal(0, scaled.Z); |
| 32 | + Assert.Equal(0, scaled.W); |
| 33 | + |
| 34 | + // Test PackFromScaledVector4. |
| 35 | + var pixel = default(NormalizedByte4); |
| 36 | + pixel.PackFromScaledVector4(scaled); |
| 37 | + Assert.Equal(0x81818181, pixel.PackedValue); |
| 38 | + |
| 39 | + // Test Ordering |
| 40 | + float x = 0.1f; |
| 41 | + float y = -0.3f; |
| 42 | + float z = 0.5f; |
| 43 | + float w = -0.7f; |
| 44 | + Assert.Equal(0xA740DA0D, new NormalizedByte4(x, y, z, w).PackedValue); |
| 45 | + var n = default(NormalizedByte4); |
| 46 | + n.PackFromRgba32(new Rgba32(141, 90, 192, 39)); |
| 47 | + Assert.Equal(0xA740DA0D, n.PackedValue); |
| 48 | + |
| 49 | + Assert.Equal((uint)958796544, new NormalizedByte4(0.0008f, 0.15f, 0.30f, 0.45f).PackedValue); |
| 50 | + |
| 51 | + var rgb = default(Rgb24); |
| 52 | + var rgba = default(Rgba32); |
| 53 | + var bgr = default(Bgr24); |
| 54 | + var bgra = default(Bgra32); |
| 55 | + var argb = default(Argb32); |
| 56 | + |
| 57 | + new NormalizedByte4(x, y, z, w).ToRgb24(ref rgb); |
| 58 | + Assert.Equal(rgb, new Rgb24(141, 90, 192)); |
| 59 | + |
| 60 | + new NormalizedByte4(x, y, z, w).ToRgba32(ref rgba); |
| 61 | + Assert.Equal(rgba, new Rgba32(141, 90, 192, 39)); |
| 62 | + |
| 63 | + new NormalizedByte4(x, y, z, w).ToBgr24(ref bgr); |
| 64 | + Assert.Equal(bgr, new Bgr24(141, 90, 192)); |
| 65 | + |
| 66 | + new NormalizedByte4(x, y, z, w).ToBgra32(ref bgra); |
| 67 | + Assert.Equal(bgra, new Bgra32(141, 90, 192, 39)); // this assert fails in Release build on linux (#594) |
| 68 | + |
| 69 | + new NormalizedByte4(x, y, z, w).ToArgb32(ref argb); |
| 70 | + Assert.Equal(argb, new Argb32(141, 90, 192, 39)); |
| 71 | + |
| 72 | + // http://community.monogame.net/t/normalizedbyte4-texture2d-gives-different-results-from-xna/8012/8 |
| 73 | + var r = default(NormalizedByte4); |
| 74 | + r.PackFromRgba32(new Rgba32(9, 115, 202, 127)); |
| 75 | + r.ToRgba32(ref rgba); |
| 76 | + Assert.Equal(rgba, new Rgba32(9, 115, 202, 127)); |
| 77 | + |
| 78 | + r.PackedValue = 0xff4af389; |
| 79 | + r.ToRgba32(ref rgba); |
| 80 | + Assert.Equal(rgba, new Rgba32(9, 115, 202, 127)); |
| 81 | + |
| 82 | + r = default(NormalizedByte4); |
| 83 | + r.PackFromArgb32(new Argb32(9, 115, 202, 127)); |
| 84 | + r.ToArgb32(ref argb); |
| 85 | + Assert.Equal(argb, new Argb32(9, 115, 202, 127)); |
| 86 | + |
| 87 | + r = default(NormalizedByte4); |
| 88 | + r.PackFromBgra32(new Bgra32(9, 115, 202, 127)); |
| 89 | + r.ToBgra32(ref bgra); |
| 90 | + Assert.Equal(bgra, new Bgra32(9, 115, 202, 127)); |
| 91 | + } |
| 92 | + |
| 93 | + // This test fails for unknown reason in Release mode on linux and is meant to help reproducing the issue |
| 94 | + // see https://github.com/SixLabors/ImageSharp/issues/594 |
| 95 | + [Fact(Skip = "Skipped because of issue #594")] |
| 96 | + public void NormalizedShort4() |
| 97 | + { |
| 98 | + // Test PackedValue |
| 99 | + Assert.Equal((ulong)0x0, new NormalizedShort4(Vector4.Zero).PackedValue); |
| 100 | + Assert.Equal((ulong)0x7FFF7FFF7FFF7FFF, new NormalizedShort4(Vector4.One).PackedValue); |
| 101 | + Assert.Equal(0x8001800180018001, new NormalizedShort4(-Vector4.One).PackedValue); |
| 102 | + |
| 103 | + // Test ToVector4 |
| 104 | + Assert.True(Equal(Vector4.One, new NormalizedShort4(Vector4.One).ToVector4())); |
| 105 | + Assert.True(Equal(Vector4.Zero, new NormalizedShort4(Vector4.Zero).ToVector4())); |
| 106 | + Assert.True(Equal(-Vector4.One, new NormalizedShort4(-Vector4.One).ToVector4())); |
| 107 | + Assert.True(Equal(Vector4.One, new NormalizedShort4(Vector4.One * 1234.0f).ToVector4())); |
| 108 | + Assert.True(Equal(-Vector4.One, new NormalizedShort4(Vector4.One * -1234.0f).ToVector4())); |
| 109 | + |
| 110 | + // Test ToScaledVector4. |
| 111 | + Vector4 scaled = new NormalizedShort4(Vector4.One).ToScaledVector4(); |
| 112 | + Assert.Equal(1, scaled.X); |
| 113 | + Assert.Equal(1, scaled.Y); |
| 114 | + Assert.Equal(1, scaled.Z); |
| 115 | + Assert.Equal(1, scaled.W); |
| 116 | + |
| 117 | + // Test PackFromScaledVector4. |
| 118 | + var pixel = default(NormalizedShort4); |
| 119 | + pixel.PackFromScaledVector4(scaled); |
| 120 | + Assert.Equal((ulong)0x7FFF7FFF7FFF7FFF, pixel.PackedValue); |
| 121 | + |
| 122 | + // Test Ordering |
| 123 | + float x = 0.1f; |
| 124 | + float y = -0.3f; |
| 125 | + float z = 0.5f; |
| 126 | + float w = -0.7f; |
| 127 | + Assert.Equal(0xa6674000d99a0ccd, new NormalizedShort4(x, y, z, w).PackedValue); |
| 128 | + Assert.Equal((ulong)4150390751449251866, new NormalizedShort4(0.0008f, 0.15f, 0.30f, 0.45f).PackedValue); |
| 129 | + |
| 130 | + var rgb = default(Rgb24); |
| 131 | + var rgba = default(Rgba32); |
| 132 | + var bgr = default(Bgr24); |
| 133 | + var bgra = default(Bgra32); |
| 134 | + var argb = default(Argb32); |
| 135 | + |
| 136 | + new NormalizedShort4(x, y, z, w).ToRgb24(ref rgb); |
| 137 | + Assert.Equal(rgb, new Rgb24(141, 90, 192)); |
| 138 | + |
| 139 | + new NormalizedShort4(x, y, z, w).ToRgba32(ref rgba); |
| 140 | + Assert.Equal(rgba, new Rgba32(141, 90, 192, 39)); // this assert fails in Release build on linux (#594) |
| 141 | + |
| 142 | + new NormalizedShort4(x, y, z, w).ToBgr24(ref bgr); |
| 143 | + Assert.Equal(bgr, new Bgr24(141, 90, 192)); |
| 144 | + |
| 145 | + new NormalizedShort4(x, y, z, w).ToBgra32(ref bgra); |
| 146 | + Assert.Equal(bgra, new Bgra32(141, 90, 192, 39)); |
| 147 | + |
| 148 | + new NormalizedShort4(x, y, z, w).ToArgb32(ref argb); |
| 149 | + Assert.Equal(argb, new Argb32(141, 90, 192, 39)); |
| 150 | + |
| 151 | + var r = default(NormalizedShort4); |
| 152 | + r.PackFromRgba32(new Rgba32(9, 115, 202, 127)); |
| 153 | + r.ToRgba32(ref rgba); |
| 154 | + Assert.Equal(rgba, new Rgba32(9, 115, 202, 127)); |
| 155 | + |
| 156 | + r = default(NormalizedShort4); |
| 157 | + r.PackFromBgra32(new Bgra32(9, 115, 202, 127)); |
| 158 | + r.ToBgra32(ref bgra); |
| 159 | + Assert.Equal(bgra, new Bgra32(9, 115, 202, 127)); |
| 160 | + |
| 161 | + r = default(NormalizedShort4); |
| 162 | + r.PackFromArgb32(new Argb32(9, 115, 202, 127)); |
| 163 | + r.ToArgb32(ref argb); |
| 164 | + Assert.Equal(argb, new Argb32(9, 115, 202, 127)); |
| 165 | + } |
| 166 | + |
| 167 | + // This test fails for unknown reason in Release mode on linux and is meant to help reproducing the issue |
| 168 | + // see https://github.com/SixLabors/ImageSharp/issues/594 |
| 169 | + [Fact(Skip = "Skipped because of issue #594")] |
| 170 | + public void Short4() |
| 171 | + { |
| 172 | + // Test the limits. |
| 173 | + Assert.Equal((ulong)0x0, new Short4(Vector4.Zero).PackedValue); |
| 174 | + Assert.Equal((ulong)0x7FFF7FFF7FFF7FFF, new Short4(Vector4.One * 0x7FFF).PackedValue); |
| 175 | + Assert.Equal(0x8000800080008000, new Short4(Vector4.One * -0x8000).PackedValue); |
| 176 | + |
| 177 | + // Test ToVector4. |
| 178 | + Assert.Equal(Vector4.One * 0x7FFF, new Short4(Vector4.One * 0x7FFF).ToVector4()); |
| 179 | + Assert.Equal(Vector4.Zero, new Short4(Vector4.Zero).ToVector4()); |
| 180 | + Assert.Equal(Vector4.One * -0x8000, new Short4(Vector4.One * -0x8000).ToVector4()); |
| 181 | + Assert.Equal(Vector4.UnitX * 0x7FFF, new Short4(Vector4.UnitX * 0x7FFF).ToVector4()); |
| 182 | + Assert.Equal(Vector4.UnitY * 0x7FFF, new Short4(Vector4.UnitY * 0x7FFF).ToVector4()); |
| 183 | + Assert.Equal(Vector4.UnitZ * 0x7FFF, new Short4(Vector4.UnitZ * 0x7FFF).ToVector4()); |
| 184 | + Assert.Equal(Vector4.UnitW * 0x7FFF, new Short4(Vector4.UnitW * 0x7FFF).ToVector4()); |
| 185 | + |
| 186 | + // Test ToScaledVector4. |
| 187 | + Vector4 scaled = new Short4(Vector4.One * 0x7FFF).ToScaledVector4(); |
| 188 | + Assert.Equal(1, scaled.X); |
| 189 | + Assert.Equal(1, scaled.Y); |
| 190 | + Assert.Equal(1, scaled.Z); |
| 191 | + Assert.Equal(1, scaled.W); |
| 192 | + |
| 193 | + // Test PackFromScaledVector4. |
| 194 | + var pixel = default(Short4); |
| 195 | + pixel.PackFromScaledVector4(scaled); |
| 196 | + Assert.Equal((ulong)0x7FFF7FFF7FFF7FFF, pixel.PackedValue); |
| 197 | + |
| 198 | + // Test clamping. |
| 199 | + Assert.Equal(Vector4.One * 0x7FFF, new Short4(Vector4.One * 1234567.0f).ToVector4()); |
| 200 | + Assert.Equal(Vector4.One * -0x8000, new Short4(Vector4.One * -1234567.0f).ToVector4()); |
| 201 | + |
| 202 | + // Test Ordering |
| 203 | + float x = 0.1f; |
| 204 | + float y = -0.3f; |
| 205 | + float z = 0.5f; |
| 206 | + float w = -0.7f; |
| 207 | + Assert.Equal(18446462598732840960, new Short4(x, y, z, w).PackedValue); |
| 208 | + |
| 209 | + x = 11547; |
| 210 | + y = 12653; |
| 211 | + z = 29623; |
| 212 | + w = 193; |
| 213 | + Assert.Equal((ulong)0x00c173b7316d2d1b, new Short4(x, y, z, w).PackedValue); |
| 214 | + |
| 215 | + var rgb = default(Rgb24); |
| 216 | + var rgba = default(Rgba32); |
| 217 | + var bgr = default(Bgr24); |
| 218 | + var bgra = default(Bgra32); |
| 219 | + var argb = default(Argb32); |
| 220 | + |
| 221 | + new Short4(x, y, z, w).ToRgb24(ref rgb); |
| 222 | + Assert.Equal(rgb, new Rgb24(172, 177, 243)); // this assert fails in Release build on linux (#594) |
| 223 | + |
| 224 | + new Short4(x, y, z, w).ToRgba32(ref rgba); |
| 225 | + Assert.Equal(rgba, new Rgba32(172, 177, 243, 128)); |
| 226 | + |
| 227 | + new Short4(x, y, z, w).ToBgr24(ref bgr); |
| 228 | + Assert.Equal(bgr, new Bgr24(172, 177, 243)); |
| 229 | + |
| 230 | + new Short4(x, y, z, w).ToBgra32(ref bgra); |
| 231 | + Assert.Equal(bgra, new Bgra32(172, 177, 243, 128)); |
| 232 | + |
| 233 | + new Short4(x, y, z, w).ToArgb32(ref argb); |
| 234 | + Assert.Equal(argb, new Argb32(172, 177, 243, 128)); |
| 235 | + |
| 236 | + var r = default(Short4); |
| 237 | + r.PackFromRgba32(new Rgba32(20, 38, 0, 255)); |
| 238 | + r.ToRgba32(ref rgba); |
| 239 | + Assert.Equal(rgba, new Rgba32(20, 38, 0, 255)); |
| 240 | + |
| 241 | + r = default(Short4); |
| 242 | + r.PackFromBgra32(new Bgra32(20, 38, 0, 255)); |
| 243 | + r.ToBgra32(ref bgra); |
| 244 | + Assert.Equal(bgra, new Bgra32(20, 38, 0, 255)); |
| 245 | + |
| 246 | + r = default(Short4); |
| 247 | + r.PackFromArgb32(new Argb32(20, 38, 0, 255)); |
| 248 | + r.ToArgb32(ref argb); |
| 249 | + Assert.Equal(argb, new Argb32(20, 38, 0, 255)); |
| 250 | + } |
| 251 | + |
| 252 | + // Comparison helpers with small tolerance to allow for floating point rounding during computations. |
| 253 | + public static bool Equal(float a, float b) |
| 254 | + { |
| 255 | + return Math.Abs(a - b) < 1e-5; |
| 256 | + } |
| 257 | + |
| 258 | + public static bool Equal(Vector4 a, Vector4 b) |
| 259 | + { |
| 260 | + return Equal(a.X, b.X) && Equal(a.Y, b.Y) && Equal(a.Z, b.Z) && Equal(a.W, b.W); |
| 261 | + } |
| 262 | + } |
| 263 | +} |
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