@@ -71,7 +71,7 @@ public static Vector4 NormalSrcIn(Vector4 backdrop, Vector4 source, float opacit
7171 {
7272 source . W *= opacity ;
7373
74- return In ( backdrop , source , Normal ( backdrop , source ) ) ;
74+ return In ( backdrop , source ) ;
7575 }
7676
7777 /// <summary>
@@ -144,7 +144,7 @@ public static Vector4 NormalDestIn(Vector4 backdrop, Vector4 source, float opaci
144144 {
145145 source . W *= opacity ;
146146
147- return In ( source , backdrop , Normal ( source , backdrop ) ) ;
147+ return In ( source , backdrop ) ;
148148 }
149149
150150 /// <summary>
@@ -477,7 +477,7 @@ public static Vector4 MultiplySrcIn(Vector4 backdrop, Vector4 source, float opac
477477 {
478478 source . W *= opacity ;
479479
480- return In ( backdrop , source , Multiply ( backdrop , source ) ) ;
480+ return In ( backdrop , source ) ;
481481 }
482482
483483 /// <summary>
@@ -550,7 +550,7 @@ public static Vector4 MultiplyDestIn(Vector4 backdrop, Vector4 source, float opa
550550 {
551551 source . W *= opacity ;
552552
553- return In ( source , backdrop , Multiply ( source , backdrop ) ) ;
553+ return In ( source , backdrop ) ;
554554 }
555555
556556 /// <summary>
@@ -883,7 +883,7 @@ public static Vector4 AddSrcIn(Vector4 backdrop, Vector4 source, float opacity)
883883 {
884884 source . W *= opacity ;
885885
886- return In ( backdrop , source , Add ( backdrop , source ) ) ;
886+ return In ( backdrop , source ) ;
887887 }
888888
889889 /// <summary>
@@ -956,7 +956,7 @@ public static Vector4 AddDestIn(Vector4 backdrop, Vector4 source, float opacity)
956956 {
957957 source . W *= opacity ;
958958
959- return In ( source , backdrop , Add ( source , backdrop ) ) ;
959+ return In ( source , backdrop ) ;
960960 }
961961
962962 /// <summary>
@@ -1289,7 +1289,7 @@ public static Vector4 SubtractSrcIn(Vector4 backdrop, Vector4 source, float opac
12891289 {
12901290 source . W *= opacity ;
12911291
1292- return In ( backdrop , source , Subtract ( backdrop , source ) ) ;
1292+ return In ( backdrop , source ) ;
12931293 }
12941294
12951295 /// <summary>
@@ -1362,7 +1362,7 @@ public static Vector4 SubtractDestIn(Vector4 backdrop, Vector4 source, float opa
13621362 {
13631363 source . W *= opacity ;
13641364
1365- return In ( source , backdrop , Subtract ( source , backdrop ) ) ;
1365+ return In ( source , backdrop ) ;
13661366 }
13671367
13681368 /// <summary>
@@ -1695,7 +1695,7 @@ public static Vector4 ScreenSrcIn(Vector4 backdrop, Vector4 source, float opacit
16951695 {
16961696 source . W *= opacity ;
16971697
1698- return In ( backdrop , source , Screen ( backdrop , source ) ) ;
1698+ return In ( backdrop , source ) ;
16991699 }
17001700
17011701 /// <summary>
@@ -1768,7 +1768,7 @@ public static Vector4 ScreenDestIn(Vector4 backdrop, Vector4 source, float opaci
17681768 {
17691769 source . W *= opacity ;
17701770
1771- return In ( source , backdrop , Screen ( source , backdrop ) ) ;
1771+ return In ( source , backdrop ) ;
17721772 }
17731773
17741774 /// <summary>
@@ -2101,7 +2101,7 @@ public static Vector4 DarkenSrcIn(Vector4 backdrop, Vector4 source, float opacit
21012101 {
21022102 source . W *= opacity ;
21032103
2104- return In ( backdrop , source , Darken ( backdrop , source ) ) ;
2104+ return In ( backdrop , source ) ;
21052105 }
21062106
21072107 /// <summary>
@@ -2174,7 +2174,7 @@ public static Vector4 DarkenDestIn(Vector4 backdrop, Vector4 source, float opaci
21742174 {
21752175 source . W *= opacity ;
21762176
2177- return In ( source , backdrop , Darken ( source , backdrop ) ) ;
2177+ return In ( source , backdrop ) ;
21782178 }
21792179
21802180 /// <summary>
@@ -2507,7 +2507,7 @@ public static Vector4 LightenSrcIn(Vector4 backdrop, Vector4 source, float opaci
25072507 {
25082508 source . W *= opacity ;
25092509
2510- return In ( backdrop , source , Lighten ( backdrop , source ) ) ;
2510+ return In ( backdrop , source ) ;
25112511 }
25122512
25132513 /// <summary>
@@ -2580,7 +2580,7 @@ public static Vector4 LightenDestIn(Vector4 backdrop, Vector4 source, float opac
25802580 {
25812581 source . W *= opacity ;
25822582
2583- return In ( source , backdrop , Lighten ( source , backdrop ) ) ;
2583+ return In ( source , backdrop ) ;
25842584 }
25852585
25862586 /// <summary>
@@ -2913,7 +2913,7 @@ public static Vector4 OverlaySrcIn(Vector4 backdrop, Vector4 source, float opaci
29132913 {
29142914 source . W *= opacity ;
29152915
2916- return In ( backdrop , source , Overlay ( backdrop , source ) ) ;
2916+ return In ( backdrop , source ) ;
29172917 }
29182918
29192919 /// <summary>
@@ -2986,7 +2986,7 @@ public static Vector4 OverlayDestIn(Vector4 backdrop, Vector4 source, float opac
29862986 {
29872987 source . W *= opacity ;
29882988
2989- return In ( source , backdrop , Overlay ( source , backdrop ) ) ;
2989+ return In ( source , backdrop ) ;
29902990 }
29912991
29922992 /// <summary>
@@ -3319,7 +3319,7 @@ public static Vector4 HardLightSrcIn(Vector4 backdrop, Vector4 source, float opa
33193319 {
33203320 source . W *= opacity ;
33213321
3322- return In ( backdrop , source , HardLight ( backdrop , source ) ) ;
3322+ return In ( backdrop , source ) ;
33233323 }
33243324
33253325 /// <summary>
@@ -3392,7 +3392,7 @@ public static Vector4 HardLightDestIn(Vector4 backdrop, Vector4 source, float op
33923392 {
33933393 source . W *= opacity ;
33943394
3395- return In ( source , backdrop , HardLight ( source , backdrop ) ) ;
3395+ return In ( source , backdrop ) ;
33963396 }
33973397
33983398 /// <summary>
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