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Addressable Template

Requirements

  • Unity Addressables version 1.18.19 is required for this template.

Setup Steps

1. Create Addressable Groups

Set up Addressable Groups in Unity.

Create Groups

2. Configure Load and Build Paths

For each group, specify the Load Path and Build Path accordingly:

Load & Build Paths

3. Define Group Loading Rules

Determine when each group should be loaded based on your project's needs:

Set Load Rules

4. Specify Required Groups (Optional)

If necessary, define which groups must be loaded explicitly:

Specify Groups

5. Bundle Assembly

Ensure all necessary assets are bundled correctly:

Bundle Assembly

6. Remote Hosting Setup (For Remote Builds)

If using local development, you can skip this step. For remote builds, a server or storage solution is required. You can use Google Cloud Storage for testing. Upload the bundles folder to the selected storage location:

Upload to Server

7. Configure Remote Load Path

  • For Addressables version 1.18.19, use gsutil URL.
  • For version 1.20 and above, use Public URL:

Configure Load Path

8. Create a New Profile

Create a new Addressables profile and modify the Remote Load Path accordingly:

New Profile Setup


This setup ensures that your Addressable assets are correctly managed and loaded in Unity, whether locally or from a remote server.

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Template for unity prototyping with Addressables

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