A flexible hyper casual project template including some useful stuff.
- Clone this project.
- Open it via Unity Hub (recommended versions: 2021.1.4f1 or higher)
- Enjoy!
All dependencies are auto-installing via Unity Package Manager, you don't need to do anything. License files can be found under relative directories.
- MyBox by Deadcows
- Naughty Attributes by Denis Rizov
- DOTween by Demigiant
- Json.NET by Newtonsoft
- Joystick Pack by Fenerax Studios
- And some other Unity registries.
HyperTemplate uses one-scene setup. There are 2 main workflow that I am using:
- Unique Levels
- Unique Mechanics
Unique Levels workflow allows you to make every level unique - different mechanics, different obstacles for every level. Every level must be made by hand and must be stored as prefab. Place your mechanic inside that prefab and store your levels inside LevelManager.
Unique Mechanics workflow allows you to simply create mechanics, add some randomness factor and every level would be created randomly during runtime. Add your mechanics to scene and store them inside MechanicManager.
To-do list moved into Projects section!