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summary.lua
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summary.lua
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summary = {}
local lg = love.graphics
function summary.enter()
state = STATE_SUMMARY
stopMusic()
end
function summary.update(dt)
end
function summary.draw()
lg.push()
lg.scale(config.scale)
lg.printf("YOUR SCORE:", 0, 32, WIDTH, "center")
lg.printf(score, 0, 48, WIDTH, "center")
lg.printf("YOU SAVED "..saved.." CIVILIANS", 0, 80, WIDTH, "center")
lg.printf("LONGEST COMBO: " .. max_combo, 0, 96, WIDTH, "center")
lg.printf("TOTAL TIME: ".. secondsToString(time), 0, 112, WIDTH, "center")
lg.printf("FLOORS CLEARED: " .. (section-1)*3, 0, 128, WIDTH, "center")
lg.printf("PRESS RETURN TO CONTINUE", 0, 160, WIDTH, "center")
lg.pop()
end
function summary.keypressed(k, uni)
if k == " " or k == "return" then
highscore_entry.enter()
end
end
function summary.action(k)
if k == "jump" or k == "action" or k == "pause" then
highscore_entry.enter()
end
end