-
Notifications
You must be signed in to change notification settings - Fork 0
/
AI_mode.py
113 lines (80 loc) · 2.77 KB
/
AI_mode.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
import pygame
import neat
import os
import pickle
from Bird import Bird
from Pipe import Pipe
from Base import Base
pygame.font.init()
pygame.display.set_caption("Flappy Bird")
WIN_WIDTH = 400
WIN_HEIGHT = 700
BG_IMG = pygame.transform.scale_by(surface=pygame.image.load(os.path.join("images", "bg.png")), factor=1.5)
STAT_FONT = pygame.font.SysFont("comicsans", 25)
GAMEOVER_FONT = pygame.font.SysFont("comicsans", 50)
def draw_window(win, bird, pipes, base, score, gameover):
win.blit(BG_IMG, (0, 0))
for pipe in pipes:
pipe.draw(win)
text = STAT_FONT.render("Score: " + str(score), 1, (255, 255, 255))
win.blit(text, (WIN_WIDTH - 10 - text.get_width(), 10))
base.draw(win)
bird.draw(win)
if gameover:
text = GAMEOVER_FONT.render("GAMEOVER ", 1, (0, 0, 0))
win.blit(text, (WIN_WIDTH - (WIN_WIDTH / 8) - text.get_width(), WIN_HEIGHT / 2 - 50))
pygame.display.update()
def main():
with open("winner_genome.pkl", "rb") as f:
winner = pickle.load(f)
config = neat.config.Config(neat.DefaultGenome, neat.DefaultReproduction, neat.DefaultSpeciesSet,
neat.DefaultStagnation, "config-feedforward.txt")
net = neat.nn.FeedForwardNetwork.create(winner, config)
score = 0
gameover = False
bird = Bird(150, 300)
base = Base(600)
pipes = [Pipe(500)]
win = pygame.display.set_mode((WIN_WIDTH, WIN_HEIGHT))
clock = pygame.time.Clock()
run = True
while run:
clock.tick(30)
for event in pygame.event.get():
if event.type == pygame.QUIT:
run = False
pygame.quit()
quit()
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_r:
main()
pipe_ind = 0
if bird:
if len(pipes) > 1 and bird.x > pipes[0].x + pipes[0].PIPE_TOP.get_width():
pipe_ind = 1
else:
break
bird.move()
output = net.activate((bird.y,
abs(bird.y - pipes[pipe_ind].height),
abs(bird.y - pipes[pipe_ind].bottom)))
if output[0] > 0.5:
bird.jump()
add_pipe = False
removed_pipes = []
for pipe in pipes:
if not pipe.passed and pipe.x < bird.x:
pipe.passed = True
add_pipe = True
if pipe.x + pipe.PIPE_TOP.get_width() < 0:
removed_pipes.append(pipe)
pipe.move()
if add_pipe:
score += 1
pipes.append(Pipe(450))
for rp in removed_pipes:
pipes.remove(rp)
base.move()
draw_window(win, bird, pipes, base, score, gameover)
if __name__ == "__main__":
main()