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I believe what causes the banner error and other random errors is a null pointer error caused from the null operator in the gdscript and in the java code. Ideally, the codebase should expect a String variable or a Node Type rather than a null variable that is set to a Node Object during run time. I believe modifying the source code and admob.gd to expect a Node Type and String Parameters of max 32 for the banner, interstitial and rewarded video variables would fix this problem.
The text was updated successfully, but these errors were encountered:
Godot version:
3.6
AdMob Plugin version:
Issue description:
I believe what causes the banner error and other random errors is a null pointer error caused from the null operator in the gdscript and in the java code. Ideally, the codebase should expect a String variable or a Node Type rather than a null variable that is set to a Node Object during run time. I believe modifying the source code and admob.gd to expect a Node Type and String Parameters of max 32 for the banner, interstitial and rewarded video variables would fix this problem.
The text was updated successfully, but these errors were encountered: