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Copy pathKingOfTheHillManager.cs
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KingOfTheHillManager.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Sandbox;
namespace terrygame
{
[Library( "terrygame_kingofthehill", Description = "koth point" )]
[Hammer.EditorModel( "models/kothfield.vmdl" )]
public partial class KingOfTheHillManager : GameTypeBase
{
int TotalPoints;
Dictionary<string,int> Scores = new Dictionary<string, int>();
List<string> playersTouching = new List<string>();
string[] gunclips = { "gunshot1", "gunshot2" };
public override void Initialize()
{
(Game.Current as TerryGame).StartedCountdown = true;
foreach ( var player in Entity.All )
{
if ( player is not SquidPlayer || (player as SquidPlayer).Died)
{
continue;
}
if ( !Scores.ContainsKey( player.Client.Name ) )
{
Scores.Add(player.Client.Name,0);
}
}
base.Initialize();
}
public override void Spawn()
{
SetModel( "models/kothfield.vmdl" );
SetupPhysicsFromModel( PhysicsMotionType.Static );
CollisionGroup = CollisionGroup.Trigger;
EnableSolidCollisions = true;
EnableTouch = true;
base.Spawn();
}
public override void StartTouch( Entity other )
{
if ( other is SquidPlayer && IsServer )
{
TotalPoints++;
SquidPlayer player = other as SquidPlayer;
if ( Scores.ContainsKey( player.Client.Name ) )
{
Scores[other.Client.Name] += 1;
}
playersTouching.Add( player.Client.Name );
//Log.Trace( "StartTouch: " + player.Client.Name + " " + Scores[other.Client.Name] );
}
}
public override void EndTouch( Entity other )
{
if ( other is SquidPlayer && IsServer)
{
SquidPlayer player = other as SquidPlayer;
if ( Scores.ContainsKey( player.Client.Name ) )
{
Scores[other.Client.Name] += 1;
}
playersTouching.Remove( player.Client.Name );
//Log.Trace("EndTouch: " + player.Client.Name + " " + Scores[other.Client.Name] );
}
}
bool KilledOffPlayers;
[Event.Tick.Server]
void Tick()
{
foreach ( var playerName in playersTouching )
{
if ( Scores.ContainsKey( playerName ) )
{
Scores[playerName] += 1;
TotalPoints++;
}
}
if( (Game.Current as TerryGame).SecondsLeft <= 0 && !KilledOffPlayers )
{
foreach ( var player in Entity.All )
{
if ( player is not SquidPlayer )
{
continue;
}
bool PartOfLowestTeam = false;
int Average = TotalPoints / Scores.Count;
if ( Scores[player.Client.Name] < Average )
{
PartOfLowestTeam = true;
}
if ( PartOfLowestTeam && !(player as SquidPlayer).Died )
{
(Game.Current as TerryGame).AddEliminatedPlayer( player.Client.Name.ToString() );
(player as SquidPlayer).Eliminated();
Sound.FromEntity( gunclips[Rand.Int( 0, gunclips.Length - 1 )], player );
}
}
KilledOffPlayers = true;
}
}
}
}