Open Gamepad UI is a free and open source game launcher and overlay written using the Godot Game Engine 4 designed with a gamepad native experience in mind. Its goal is to provide an open and extendable foundation to launch and play games. It also implements a gamepad input system that can allow you to remap gamepad input to mouse and keyboard inputs.
⚠️ NOTE: This project is currently in the very early stages of development.
- In-game overlay menus
- Power tools (TDP control, SMT, etc.) through PowerStation
- Fully configurable gamepad input (buttons, axes, mouse & keyboard, etc.) through InputPlumber
- Per-game customizable gamepad profiles
- Launch games from multiple sources
- Automatic artwork downloading
- Plugin architecture
You can read documentation about how to use and develop for the project here:
OpenGamepadUI is licensed under THE GNU GPLv3+. See LICENSE for details.