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Overwriting old map? #158

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C4TehWin opened this issue Mar 1, 2018 · 2 comments
Open

Overwriting old map? #158

C4TehWin opened this issue Mar 1, 2018 · 2 comments

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@C4TehWin
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C4TehWin commented Mar 1, 2018

Everytime I export a new map using tiled2uniy it seems to overwrite my old map in my unity project, and replaces all meshes/textures with the new maps ones. Any fixes on that?

@NickJackson525
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I'm having the same issue, are there any fixes yet?

@Seanba
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Seanba commented Mar 20, 2018

This is by design so that an import gives you the same prefab every time. If you need additional edits made to the prefab you should do it through scripting (through custom importers).

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