tag:github.com,2008:https://github.com/Schyvun/HollowKnight-Timer/releases Tags from HollowKnight-Timer 2022-05-04T16:04:18Z tag:github.com,2008:Repository/481553892/v0.1.1 2022-05-04T16:15:11Z Average + Save/Remove PB Schyvun tag:github.com,2008:Repository/481553892/v0.1.1-1.5 2021-06-11T19:51:09Z v0.1.1-1.5: Add a bit more to the README for how to use the binds <p>Add a bit more to the README for how to use the binds</p> <p>Additionally added an alert for menu button activations</p> Yurihaia tag:github.com,2008:Repository/481553892/v0.1.0 2021-06-11T19:51:09Z v0.1.0: Add a bit more to the README for how to use the binds <p>Add a bit more to the README for how to use the binds</p> <p>Additionally added an alert for menu button activations</p> Yurihaia tag:github.com,2008:Repository/481553892/v0.1.0-1.0.2.8 2021-06-11T19:51:09Z v0.1.0-1.0.2.8: Add a bit more to the README for how to use the binds <p>Add a bit more to the README for how to use the binds</p> <p>Additionally added an alert for menu button activations</p> Yurihaia tag:github.com,2008:Repository/481553892/v0.0.8 2021-05-26T16:26:23Z v0.0.8 <p>Make it so the movement trigger activates even when the player "does …</p> <p>…not have control"</p> <p>this shouldn't cause problems because in (I think) ever situation, if you are moving while you do not have control, you shouldn't be using the movement trigger in the first place <br />let me know if there are any problems with this logic</p> Yurihaia tag:github.com,2008:Repository/481553892/v0.0.7 2021-05-18T19:44:02Z v0.0.7 Yurihaia tag:github.com,2008:Repository/481553892/v0.0.6 2021-04-05T06:52:08Z v0.0.6 Yurihaia tag:github.com,2008:Repository/481553892/v0.0.5 2021-03-27T18:30:05Z v0.0.5 Yurihaia tag:github.com,2008:Repository/481553892/v0.0.4 2021-03-20T07:11:31Z v0.0.4 Yurihaia tag:github.com,2008:Repository/481553892/v0.0.3 2021-03-04T01:21:15Z v0.0.3 Yurihaia