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Add second coding loop, along with test to make sure
that all coding loops produce the same answers.
1 parent 6948472 commit b9e298f

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4 files changed

+116
-34
lines changed

4 files changed

+116
-34
lines changed

src/main/java/com/backblaze/erasure/CodingLoop.java

Lines changed: 6 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -8,6 +8,12 @@
88

99
public interface CodingLoop {
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CodingLoop[] ALL_CODING_LOOPS =
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new CodingLoop[] {
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new IndexShardInputExpCodingLoop(),
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new IndexShardInputTableCodingLoop()
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};
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/**
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* Multiplies a subset of rows from a coding matrix by a full set of
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* input shards to produce some output shards.
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@@ -0,0 +1,81 @@
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/**
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* One specific ordering/nesting of the coding loops.
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*
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* Copyright 2015, Backblaze, Inc. All rights reserved.
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*/
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package com.backblaze.erasure;
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public class IndexShardInputTableCodingLoop implements CodingLoop {
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@Override
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public void codeSomeShards(
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byte[][] matrixRows,
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byte[][] inputs, int inputCount,
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byte[][] outputs, int outputCount,
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int offset, int byteCount) {
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// This is the inner loop. It needs to be fast. Be careful
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// if you change it.
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//
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// Note that dataShardCount is final in the class, so the
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// compiler can load it just once, before the loop. Explicitly
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// adding a local variable does not make it faster.
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//
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// I have tried inlining Galois.multiply(), but it doesn't
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// make things any faster. The JIT compiler is known to inline
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// methods, so it's probably already doing so.
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//
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// This method has been timed and compared with a C implementation.
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// This Java version is only about 10% slower than C.
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byte [] [] table = Galois.MULTIPLICATION_TABLE;
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for (int iByte = offset; iByte < offset + byteCount; iByte++) {
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for (int iRow = 0; iRow < outputCount; iRow++) {
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byte [] matrixRow = matrixRows[iRow];
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int value = 0;
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for (int c = 0; c < inputCount; c++) {
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value ^= table[matrixRow[c] & 0xFF][inputs[c][iByte] & 0xFF];
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}
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outputs[iRow][iByte] = (byte) value;
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}
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}
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}
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@Override
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public boolean checkSomeShards(
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byte[][] matrixRows,
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byte[][] inputs, int inputCount,
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byte[][] toCheck, int checkCount,
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int offset, int byteCount) {
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// This is the inner loop. It needs to be fast. Be careful
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// if you change it.
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//
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// Note that dataShardCount is final in the class, so the
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// compiler can load it just once, before the loop. Explicitly
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// adding a local variable does not make it faster.
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//
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// I have tried inlining Galois.multiply(), but it doesn't
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// make things any faster. The JIT compiler is known to inline
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// methods, so it's probably already doing so.
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//
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// This method has been timed and compared with a C implementation.
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// This Java version is only about 10% slower than C.
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byte [] [] table = Galois.MULTIPLICATION_TABLE;
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for (int iByte = offset; iByte < offset + byteCount; iByte++) {
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for (int iRow = 0; iRow < checkCount; iRow++) {
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byte [] matrixRow = matrixRows[iRow];
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int value = 0;
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for (int c = 0; c < inputCount; c++) {
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value ^= table[matrixRow[c] & 0xFF][inputs[c][iByte] & 0xFF];
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}
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if (toCheck[iRow][iByte] != (byte) value) {
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return false;
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}
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}
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}
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return true;
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}
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}

src/main/java/com/backblaze/erasure/ReedSolomon.java

Lines changed: 0 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -117,7 +117,6 @@ public boolean isParityCorrect(byte[][] shards, int firstByte, int byteCount) {
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firstByte, byteCount);
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}
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/**
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* Given a list of shards, some of which contain data, fills in the
123122
* ones that don't have data.

src/test/java/com/backblaze/erasure/ReedSolomonTest.java

Lines changed: 29 additions & 33 deletions
Original file line numberDiff line numberDiff line change
@@ -37,47 +37,43 @@ public void testZeroSizeEncode() {
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/**
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* Make sure that the results on a tiny encoding match what
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* the prototype Python code did.
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* the prototype Python code did, and that all of the different
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* coding loops produce the same answers.
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*/
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@Test
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public void testOneEncode() {
44-
ReedSolomon codec = ReedSolomon.create(5, 5);
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byte [] [] shards = new byte[10] [];
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shards[0] = new byte [] {0, 1};
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shards[1] = new byte [] {4, 5};
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shards[2] = new byte [] {2, 3};
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shards[3] = new byte [] {6, 7};
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shards[4] = new byte [] {8, 9};
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shards[5] = new byte [2];
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shards[6] = new byte [2];
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shards[7] = new byte [2];
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shards[8] = new byte [2];
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shards[9] = new byte [2];
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codec.encodeParity(shards, 0, 2);
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assertArrayEquals(new byte [] {12 ,13}, shards[5]);
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assertArrayEquals(new byte [] {10 ,11}, shards[6]);
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assertArrayEquals(new byte [] {14 ,15}, shards[7]);
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assertArrayEquals(new byte [] {90 ,91}, shards[8]);
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assertArrayEquals(new byte [] {94 ,95}, shards[9]);
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assertTrue(codec.isParityCorrect(shards, 0, 2));
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shards[8][0] += 1;
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assertFalse(codec.isParityCorrect(shards, 0, 2));
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for (CodingLoop codingLoop : CodingLoop.ALL_CODING_LOOPS) {
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ReedSolomon codec = new ReedSolomon(5, 5, codingLoop);
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byte[][] shards = new byte[10][];
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shards[0] = new byte[]{0, 1};
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shards[1] = new byte[]{4, 5};
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shards[2] = new byte[]{2, 3};
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shards[3] = new byte[]{6, 7};
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shards[4] = new byte[]{8, 9};
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shards[5] = new byte[2];
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shards[6] = new byte[2];
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shards[7] = new byte[2];
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shards[8] = new byte[2];
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shards[9] = new byte[2];
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codec.encodeParity(shards, 0, 2);
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assertArrayEquals(new byte[]{12, 13}, shards[5]);
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assertArrayEquals(new byte[]{10, 11}, shards[6]);
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assertArrayEquals(new byte[]{14, 15}, shards[7]);
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assertArrayEquals(new byte[]{90, 91}, shards[8]);
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assertArrayEquals(new byte[]{94, 95}, shards[9]);
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assertTrue(codec.isParityCorrect(shards, 0, 2));
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shards[8][0] += 1;
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assertFalse(codec.isParityCorrect(shards, 0, 2));
68+
}
6669
}
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6871
/**
69-
* Try a simple case of encoding and decoding.
72+
* Checks that all of the coding loops produce the same results.
7073
*/
7174
@Test
72-
public void testSimpleEncodeDecode() {
73-
byte [] [] dataShards = new byte [] [] {
74-
new byte [] { 0, 1 },
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new byte [] { 1, 2 },
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new byte [] { 1, 3 },
77-
new byte [] { 2, 4 },
78-
new byte [] { 3, 5 }
79-
};
80-
runEncodeDecode(dataShards);
75+
public void testCodingLoopsProduceSameAnswers() {
76+
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}
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/**

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