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Rename Middleware to Middlewares
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veblush committed Nov 16, 2015
1 parent 3488f37 commit fa833cf
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Showing 30 changed files with 457 additions and 8 deletions.
2 changes: 1 addition & 1 deletion src/Newtonsoft.Json/Newtonsoft.Json.csproj
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Expand Up @@ -217,7 +217,7 @@
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>$(SolutionDir)tools\unity3d\pdb2mdb.exe $(TargetDir)Newtonsoft.Json.dll
COPY /Y $(TargetDir)Newtonsoft.Json.dll* $(SolutionDir)src\UnityPackage\Assets\Middleware\JsonNet
COPY /Y $(TargetDir)Newtonsoft.Json.dll* $(SolutionDir)src\UnityPackage\Assets\Middlewares\JsonNet
</PostBuildEvent>
</PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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6 changes: 3 additions & 3 deletions src/Newtonsoft.Json/Properties/AssemblyInfo.cs
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@@ -1,4 +1,4 @@
#region License
#region License
// Copyright (c) 2007 James Newton-King
//
// Permission is hereby granted, free of charge, to any person
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[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Newtonsoft")]
[assembly: AssemblyProduct("Json.NET")]
[assembly: AssemblyCopyright("Copyright ?James Newton-King 2008")]
[assembly: AssemblyCopyright("Copyright © James Newton-King 2008")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

Expand All @@ -95,5 +95,5 @@
// by using the '*' as shown below:

[assembly: AssemblyVersion("7.0.0.0")]
[assembly: AssemblyFileVersion("7.0.2.18802")]
[assembly: AssemblyFileVersion("7.0.1.0")]
[assembly: CLSCompliant(true)]
4 changes: 2 additions & 2 deletions src/UnityPackage/Assets/Editor/PackageBuilder.cs
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Expand Up @@ -7,8 +7,8 @@ public static void BuildPackage()
{
var assetPaths = new string[]
{
"Assets/Middleware/JsonNet",
"Assets/Middleware/JsonNetSample",
"Assets/Middlewares/JsonNet",
"Assets/Middlewares/JsonNetSample",
};

var packagePath = "Json-Net-Unity3D.unitypackage";
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