Releases: SabakiHQ/Sabaki
Sabaki v0.31.2
Changed
- Update to Electron v1.7.4 beta
Fixed
- Fix Sabaki crashing when pressing enter in autoplay mode
- Fix 'Clear Annotations' not working
- Fix Sabaki not sending pass command to attached engines
- Fix cursor jumping to the end of comment text when editing
Sabaki v0.31.1
Added
- Add support for outdated
L
property - Add menu items for going to next/previous game
Fixed
- Fix 'Jump to end after loading file' not working
- Fix theme uninstallation failing on Windows with disabled recycle bin
Sabaki v0.31.0
Added
- Themes (Thanks to @Seth-Rothschild)
- Ability to adjust UI zoom
Changed
- Update to Electron v1.7.2 beta
- Rename 'Pause' engines command to 'Suspend'
Fixed
- Fix player names not displaying in the game chooser drawer
- Fix Sabaki displaying 'Please wait...' forever after a two engines match ends in resignation
- Fix GTP console sending invalid commands
- Fix 'Go To Move Number' not working
- Fix move/position annotations being incorrectly applied
Sabaki v0.30.3
Added
- Ability to pause engines
Fixed
- Fix Sabaki not being able to undo a flatten node operation
- Fix Sabaki incorrectly setting
HA
andAB
properties when there are no handicap stones - Fix Sabaki sometimes not saving comments when comment box is focused
- Fix Sabaki crashing when checking for updates without internet connection
Sabaki v0.30.2
Changed
- Update to Electron v1.6.8 beta
- Reduce mouse wheel navigation sensitivity
Fixed
- Fix Sabaki being unresponsive for a short time during update checking
- Fix setting white player rank not working in info drawer
Sabaki v0.30.1
-
The game graph has been rewritten from scratch and is now more efficient with large game trees without the need to collapse subtrees. The graph is more accessible, the nodes have a bigger click surface and dragging the graph can go beyond the component.
-
The game collection manager includes support for
ngf
andgib
files. It also sports a slick board animation, which is very slick. Did I mention it's slick? -
You can attach two engines to Sabaki and let them play each other while you can sip tea comfortably and watch them fight. The GTP console has been redesigned so you are able to address both engines separately. It also displays (usually) useful
stderr
information from the engines. Command autocompletion is more obvious now. -
Drawing with the line/arrow tool makes it clear that drawing over an existing line/arrow removes that line/arrow.
-
You can assign custom label texts to a vertex on the board by selecting the label or number tool and clicking 'Edit Label' in the context menu.
-
When encoding is not specified, Sabaki tries to infer the encoding from content instead of assuming ISO-8859-1 (Thanks to @fohristiwhirl).
-
When
CA
property is missing from an opened file, Sabaki previously saves it without correct UTF-8CA
property. This results in Sabaki opening these files in ISO-8859-1, not correctly displaying text. This is fixed now. -
When attaching engines, Sabaki previously sends the
boardsize
command afterclear_board
which technically can result in arbitrary board positions on the engine. This is fixed now. -
Other Go software may specify the same property multiple times on a tree node, which technically makes the SGF invalid. Sabaki can handle these files now.
Sabaki v0.30.0 beta
See Sabaki v0.30.1.
Sabaki v0.21.0
Added
- Support for Tygem
gib
files and WBadukngf
files (Thanks to @fohristiwhirl)
Fixed
- Windows installers create app folder if necessary
- Fix Sabaki being unresponsive when adding invalid files to a game collection
- Fix wrong initial
SZ
property value, thus resulting in an invalid SGF file
Sabaki v0.20.2
NOTICE: The Windows installer is buggy. Please do NOT change the default installation directory, for otherwise your files may get deleted!
Added
- Move spots on the board are getting colored according to its move annotation (Thanks to @dfannius)
- Move annotation context menu on the last played stone (Thanks to @dfannius)
- Sabaki Web can load and copy SGF files from/to the clipboard (Thanks to @C0DEHERO)
Changed
- Update to Electron v1.6.2
- Board lines are vector images now
Fixed
- Fix issue where Sabaki is inserting a ton of unnecessary empty lines in SGF files on Windows
Sabaki v0.20.1
NOTICE: The Windows installer is buggy. Please do NOT change the default installation directory, for otherwise your files may get deleted!
Added
- Use Monte Carlo algorithm for better dead stones estimation
Changed
- Update to Electron v1.6.1
- Sabaki Web saves settings in local storage
Fixed
- Fix GitHub and 'Report Issue' menu items not working
- Fix move interpretation stuck at '3-3 point' sometimes
- Fix reload file warning showing if the file has been removed