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github_actions in for actions/download-artifact - Update #878917423
Dependabot Updates #1: by dependabot bot
September 3, 2024 22:57 45s
September 3, 2024 22:57 45s
codeql-analysis
codeql-analysis #1007: Scheduled
August 28, 2024 10:30 9m 44s master
August 28, 2024 10:30 9m 44s
game_dir: glsl: disabled water absorb feature due to unreliable work
nightly-builds #1005: Commit 557e76d pushed by SNMetamorph
August 27, 2024 21:11 16m 35s master
August 27, 2024 21:11 16m 35s
game_dir: glsl: disabled water absorb feature due to unreliable work
codeql-analysis #1006: Commit 557e76d pushed by SNMetamorph
August 27, 2024 21:11 12m 24s master
August 27, 2024 21:11 12m 24s
codeql-analysis
codeql-analysis #1005: Scheduled
August 21, 2024 10:29 13m 42s master
August 21, 2024 10:29 13m 42s
codeql-analysis
codeql-analysis #1004: Scheduled
August 14, 2024 10:30 11m 56s master
August 14, 2024 10:30 11m 56s
cmake: avoid -static-libgcc on Apple
nightly-builds #1004: Commit 7fdc9d8 pushed by SNMetamorph
August 12, 2024 07:22 16m 19s master
August 12, 2024 07:22 16m 19s
cmake: avoid -static-libgcc on Apple
codeql-analysis #1003: Commit 7fdc9d8 pushed by SNMetamorph
August 12, 2024 07:22 11m 50s master
August 12, 2024 07:22 11m 50s
cmake: CompilerRuntime: avoid -static-libgcc on Apple
codeql-analysis #1002: Pull request #214 synchronize by a1batross
August 12, 2024 04:33 9m 38s a1batross:patch-4
August 12, 2024 04:33 9m 38s
cmake: CompilerRuntime: avoid -static-libgcc on Apple
nightly-builds #1003: Pull request #214 synchronize by a1batross
August 12, 2024 04:33 16m 44s a1batross:patch-4
August 12, 2024 04:33 16m 44s
cmake: CompilerRuntime: avoid -static-libgcc on Apple
codeql-analysis #1001: Pull request #214 synchronize by a1batross
August 12, 2024 04:32 9m 31s a1batross:patch-4
August 12, 2024 04:32 9m 31s
cmake: CompilerRuntime: avoid -static-libgcc on Apple
nightly-builds #1002: Pull request #214 synchronize by a1batross
August 12, 2024 04:32 17m 16s a1batross:patch-4
August 12, 2024 04:32 17m 16s
client: render: fixed bone attachments orientation vectors initializing
nightly-builds #1001: Commit b268712 pushed by SNMetamorph
August 11, 2024 11:21 17m 21s master
August 11, 2024 11:21 17m 21s
client: render: fixed bone attachments orientation vectors initializing
codeql-analysis #1000: Commit b268712 pushed by SNMetamorph
August 11, 2024 11:21 11m 54s master
August 11, 2024 11:21 11m 54s
cmake: bumped CMAKE_CXX_STANDARD to 17
nightly-builds #1000: Commit 7754a10 pushed by SNMetamorph
August 11, 2024 11:09 16m 44s master
August 11, 2024 11:09 16m 44s
cmake: bumped CMAKE_CXX_STANDARD to 17
codeql-analysis #999: Commit 7754a10 pushed by SNMetamorph
August 11, 2024 11:09 12m 3s master
August 11, 2024 11:09 12m 3s
cmake: CompilerRuntime: avoid -static-libgcc on Apple
nightly-builds #999: Pull request #214 opened by a1batross
August 11, 2024 11:04 16m 26s a1batross:patch-4
August 11, 2024 11:04 16m 26s
cmake: CompilerRuntime: avoid -static-libgcc on Apple
codeql-analysis #998: Pull request #214 opened by a1batross
August 11, 2024 11:04 9m 35s a1batross:patch-4
August 11, 2024 11:04 9m 35s
cmake: explicitly set CMAKE_CXX_STANDARD to 14
codeql-analysis #997: Commit d05ec9b pushed by SNMetamorph
August 11, 2024 10:40 25m 1s master
August 11, 2024 10:40 25m 1s
cmake: explicitly set CMAKE_CXX_STANDARD to 14
nightly-builds #998: Commit d05ec9b pushed by SNMetamorph
August 11, 2024 10:40 16m 32s master
August 11, 2024 10:40 16m 32s
game_shared: include malloc.h on win32, otherwise use alloca.h
codeql-analysis #996: Commit 2332f75 pushed by SNMetamorph
August 11, 2024 10:40 25m 23s master
August 11, 2024 10:40 25m 23s
game_shared: include malloc.h on win32, otherwise use alloca.h
nightly-builds #997: Commit 2332f75 pushed by SNMetamorph
August 11, 2024 10:40 16m 19s master
August 11, 2024 10:40 16m 19s
game_shared: include malloc.h on win32, otherwise use alloca.h
nightly-builds #996: Pull request #213 opened by a1batross
August 11, 2024 10:33 16m 35s a1batross:patch-3
August 11, 2024 10:33 16m 35s