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_posts/2010-08-24-data_working_with_attachments_beginner_difficulty.md updated from https://stackedit.io/
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_posts/2010-08-24-data_working_with_attachments_beginner_difficulty.md

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@@ -41,7 +41,7 @@ We're going to make a bunker with a fully functioning turret. The turret will fi
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The 3 Flag fields are what cause the unit you attack to respond to you. Either they will attack you or run away based upon what responses the unit has been given.
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### **Weapons Tab**
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### Weapons Tab
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- Create a new Weapon named **Attachment Turret**
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- set **Effect:** Attachment Turret (Damage)
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- Create a new Model named **Beam Example**
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- set **Model:** DiamondbackBeam.m3
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### **Units Tab**
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### Units Tab
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Duplicate the Bunker structure and its corresponding Actor. Everything else will be stock or made from scratch.
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- Name the building's Actor **Attachment Bunker**
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### **Actors Tab**
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### Actors Tab
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##### **Site Operation Actors**
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##### Site Operation Actors
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- Create a new Actor named **SOpAttachDamage03** with **Actor Type: Site Operation (Attachment)**
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- set **Attachment Query +:** Direct > Damage [Index 3]
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Feel free to use the attached Test Map or contact me via forum post/IRC if you encounter problems. Keep in mind that I'm a busy person so I may not reply right away, but I'll do my best to answer all questions/concerns that I am aware of :)
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