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glomp.userprefs
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<Properties>
<MonoDevelop.Ide.Workspace ActiveConfiguration="Release|x86" ctype="Workspace" />
<MonoDevelop.Ide.Workbench ActiveDocument="MainWindow.cs" ctype="Workbench">
<Files>
<File FileName="Main.cs" Line="1" Column="1" />
<File FileName="MainWindow.cs" Line="200" Column="61" />
<File FileName="FileSlice.cs" Line="522" Column="22" />
<File FileName="Camera.cs" Line="1" Column="1" />
<File FileName="NodeManager.cs" Line="1" Column="1" />
<File FileName="FileNode.cs" Line="1" Column="1" />
<File FileName="SliceManager.cs" Line="1" Column="1" />
<File FileName="SceneNode.cs" Line="1" Column="1" />
</Files>
<Pads>
<Pad Id="ProjectPad">
<State expanded="True">
<Node name="glomp" expanded="True">
<Node name="References" expanded="True" />
<Node name="MainWindow.cs" selected="True" />
</Node>
</State>
</Pad>
<Pad Id="ClassPad">
<State expanded="True" selected="True" />
</Pad>
<Pad Id="MonoDevelop.Debugger.WatchPad">
<State>
<Value>p1</Value>
<Value>child</Value>
<Value>p2</Value>
<Value>node1</Value>
<Value>node2</Value>
<Value>p</Value>
<Value>cost1</Value>
<Value>cost2</Value>
<Value>q</Value>
<Value>randSource</Value>
<Value>dummySet</Value>
</State>
</Pad>
</Pads>
</MonoDevelop.Ide.Workbench>
</Properties>