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dgamelaunch-config ------------------ This is a collection of scripts to manage a dgamelaunch (http://nethackwiki.com/wiki/Dgamelaunch) install, all run from an umbrella `dgl` script. These are still very incomplete, WIP. Currently available commands: 1. Update your dgamelaunch config from the repository: $ sudo dgl publish --confirm 2. Change a dgl user's password: $ sudo dgl passwd johndoe 3. Update Crawl alpha build from git master: $ dgl update-trunk 4. Remove stale Crawl alpha versions: $ dgl remove-trunks 5. Run dgl-whereis inotify daemon: $ sudo dgl crawl-inotify-dglwhere This inotify daemon monitors the dgamelaunch in-progress dirs to keep track of active players, and monitors their morgue directories for changes to their .where files. When a .where changes, the daemon reads it and writes a human-readable .dglwhere file in the same directory. You may configure dgamelaunch to show this .dglwhere information using the dgamelaunch extra_info_file option. You may also run the crawl-inotify-dglwhere script standalone (without the rest of the dgamelaunch-config setup) by starting it as: sudo -u dgl perl crawl-inotify-dglwhere.pl <dgldir> <morguedir> Note: Some of these commands will probably change names soon. The ultimate goal for this project is to become a one-stop shop for all your dgamelaunch+Crawl needs, starting from installing dgamelaunch itself TODO ---- 1. `dgl install-dgl` command to fetch and install the latest dgamelaunch. 2. `dgl create-chroot` command to set up a basic chroot jail with all the fixtures dgamelaunch wants (dgamelaunch already has a skeleton script that can serve as a basis, although this is unfortunately NetHack-biased). 3. Support for installing different games, including fetching their sources from their respective source repositories, compiling, installing into the chroot, etc. `dgl install crawl master`, `dgl install nethack 3.4.3` etc.) Installing a game should also (eventually) add a suitable entry to the various menu files and update the dgamelaunch config appropriately. 4. Support for tracking development versions of games (such as Crawl master) using a system similar to CDO's for creating versioned directories, migrating saves to newer versions, and deleting old versions with no remaining save games.
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A collection of scripts to manage a dgamelaunch installation, now fully dockerised
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