I ran across [Catlike Coding's Unity tutorials](https://catlikecoding.com/unity/tutorials) and found them to be very well done. So I wanted to give following them a try. The one problem is I prefer to not spend my time building things on platforms that might go away, so I'm not particularly interested in learning Unity specifically. From my perspective, Unity seems to be in a more precarious position than building on Open Source software. (As of this writing, Unity has some C# code which is viewable for reference purposes only, so "source avaialble", but not Open Source.)
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