diff --git a/README.md b/README.md
index 554dd2f..cbfc9b2 100644
--- a/README.md
+++ b/README.md
@@ -1,23 +1,5 @@
# RomainOS
-Here's a 64 bits OS, from scratch, using assembly and C++.
+Here's a 64 bits OS using assembly and C++, with a display of 25x80 pixels.
-### How and why is it working
-
-When booting, the BIOS will load the first 512 bytes from the disk (aka the boot sector), defined in src/bootSector/bootloader.asm
.
-
-The bootloader, still in "real-mode" 16-bits, will then enter in "protected-mode" 32-bits using src/secondSector/extendedProgram.asm
.
-At this stage, the available memory is listed and well-structured,
-there's no wrap-around at 1 MB (yeah this bug really haunted me, but the A20 line is finally enabled),
-the interrupts are disabled, and there's a basic permission system applied, while still being limited at 4 GB.
-
-Then, we continue up to 64-bits mode, handling a VGA display of 25x80 pixels (!).
-CPU infos are availables, 64 bits int are usable, GDT goes on 64 bits and the RAM finally has paging.
-
-Then, floating points operations inside the kernel are supported using SSE.
-
-Last assembly trick, the function _start
from src/kernel.cpp
is called, finally loading the "true" C++ kernel.
-
-In C++ now, keyboards interrupts are initialized, and the available memory regions fetched.
-
-And THEN, the kernel is ready !
+Work in progress, but will probably only be continued after my other stuff (especially, a compiler).