@@ -655,10 +655,10 @@ Corresponds to the "UDim" Roblox data type.
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A ** UDim** is a structure with the following fields:
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- Field | Type | Description
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- -------|------------|------------
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- Scale | ` rfloat32 ` | Corresponds to ` UDim.Scale ` .
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- Offset | ` zint32 ` | Corresponds to ` UDim.Offset ` .
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+ Field | Type | Description
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+ -------|------------- |------------
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+ Scale | ` rfloat32b ` | Corresponds to ` UDim.Scale ` .
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+ Offset | ` zint32 ` | Corresponds to ` UDim.Offset ` .
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## UDim2
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[ UDim2 ] : #udim2
@@ -670,12 +670,12 @@ Corresponds to the "UDim2" Roblox data type.
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A ** UDim2** is a structure with the following fields:
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- Field | Type | Description
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- --------|------------|------------
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- ScaleX | ` rfloat32 ` | Corresponds to ` UDim2.X.Scale ` .
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- ScaleY | ` rfloat32 ` | Corresponds to ` UDim2.Y.Scale ` .
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- OffsetX | ` zint32 ` | Corresponds to ` UDim2.X.Offset ` .
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- OffsetY | ` zint32 ` | Corresponds to ` UDim2.Y.Offset ` .
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+ Field | Type | Description
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+ --------|------------- |------------
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+ ScaleX | ` rfloat32b ` | Corresponds to ` UDim2.X.Scale ` .
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+ ScaleY | ` rfloat32b ` | Corresponds to ` UDim2.Y.Scale ` .
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+ OffsetX | ` zint32 ` | Corresponds to ` UDim2.X.Offset ` .
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+ OffsetY | ` zint32 ` | Corresponds to ` UDim2.Y.Offset ` .
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## Ray
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[ Ray ] : #ray
@@ -758,11 +758,11 @@ Corresponds to the "Color3" Roblox data type.
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A ** Color3** is a structure with the following fields:
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- Field | Type | Description
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- ------|------------|------------
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- R | ` rfloat32 ` | Corresponds to ` Color3.R ` .
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- G | ` rfloat32 ` | Corresponds to ` Color3.G ` .
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- B | ` rfloat32 ` | Corresponds to ` Color3.B ` .
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+ Field | Type | Description
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+ ------|------------- |------------
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+ R | ` rfloat32b ` | Corresponds to ` Color3.R ` .
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+ G | ` rfloat32b ` | Corresponds to ` Color3.G ` .
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+ B | ` rfloat32b ` | Corresponds to ` Color3.B ` .
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## Vector2
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[ Vector2 ] : #vector2
@@ -774,10 +774,10 @@ Corresponds to the "Vector2" Roblox data type.
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A ** Vector2** is a structure with the following fields:
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- Field | Type | Description
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- ------|------------|------------
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- X | ` rfloat32 ` | Corresponds to ` Vector2.X ` .
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- Y | ` rfloat32 ` | Corresponds to ` Vector2.Y ` .
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+ Field | Type | Description
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+ ------|------------- |------------
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+ X | ` rfloat32b ` | Corresponds to ` Vector2.X ` .
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+ Y | ` rfloat32b ` | Corresponds to ` Vector2.Y ` .
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## Vector3
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[ Vector3 ] : #vector3
@@ -789,11 +789,11 @@ Corresponds to the "Vector3" Roblox data type.
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A ** Vector3** is a structure with the following fields:
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- Field | Type | Description
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- ------|------------|------------
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- X | ` rfloat32 ` | Corresponds to ` Vector3.X ` .
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- Y | ` rfloat32 ` | Corresponds to ` Vector3.Y ` .
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- Z | ` rfloat32 ` | Corresponds to ` Vector3.Z ` .
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+ Field | Type | Description
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+ ------|------------- |------------
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+ X | ` rfloat32b ` | Corresponds to ` Vector3.X ` .
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+ Y | ` rfloat32b ` | Corresponds to ` Vector3.Y ` .
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+ Z | ` rfloat32b ` | Corresponds to ` Vector3.Z ` .
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## Vector2int16
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[ Vector2int16 ] : #vector2int16
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