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Remove physac C++ wrapper
1 parent 95d5207 commit d19cbcc

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7 files changed

+1
-2413
lines changed

7 files changed

+1
-2413
lines changed

clib.json

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@@ -39,7 +39,6 @@
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"include/Mouse.hpp",
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"include/Music.hpp",
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"include/physac.hpp",
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"include/Physics.hpp",
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"include/Ray.hpp",
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"include/RayCollision.hpp",
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"include/RaylibException.hpp",

examples/CMakeLists.txt

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@@ -1,5 +1,5 @@
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# Get the sources together
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set(example_dirs audio core models physics shaders shapes text textures)
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set(example_dirs audio core models shaders shapes text textures)
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set(example_sources)
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set(example_resources)
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examples/physics/physac.h

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examples/physics/physics_demo.cpp

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include/CMakeLists.txt

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@@ -23,7 +23,6 @@ install(FILES
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Mouse.hpp
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Music.hpp
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physac.hpp
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Physics.hpp
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Ray.hpp
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RayCollision.hpp
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RaylibException.hpp

include/Functions.hpp

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@@ -70,7 +70,6 @@ RLCPPAPI inline std::string GetGamepadName(int gamepad) {
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/**
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* Load text data from file (read)
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*/
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[[maybe_unused]]
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RLCPPAPI std::string LoadFileText(const std::string& fileName) {
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char* text = ::LoadFileText(fileName.c_str());
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std::string output(text);
@@ -151,7 +150,6 @@ RLCPPAPI inline std::string GetWorkingDirectory() {
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/**
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* Get filenames in a directory path
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*/
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[[maybe_unused]]
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RLCPPAPI std::vector<std::string> LoadDirectoryFiles(const std::string& dirPath) {
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FilePathList files = ::LoadDirectoryFiles(dirPath.c_str());
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std::vector<std::string> output(files.paths, files.paths + files.count);
@@ -169,7 +167,6 @@ RLCPPAPI inline bool ChangeDirectory(const std::string& dir) {
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/**
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* Get dropped files names
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*/
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[[maybe_unused]]
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RLCPPAPI std::vector<std::string> LoadDroppedFiles() {
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if (!::IsFileDropped()) {
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return std::vector<std::string>();

include/Physics.hpp

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