A from-scratch experimental AOT optimizing JS/TS -> Wasm/C engine/compiler/runtime in JS. Research project, not yet intended for serious use.
Porffor is a very unique JS engine, due many wildly different approaches. It is seriously limited, but what it can do, it does pretty well. Key differences:
- 100% AOT compiled (no JIT)
- No constant runtime/preluded code
- Least Wasm imports possible (only I/O)
Porffor is primarily built from scratch, the only thing that is not is the parser (using Acorn). Binaryen/etc is not used, we make final wasm binaries ourself. You could imagine it as compiling a language which is a sub (some things unsupported) and super (new/custom apis) set of javascript. Not based on any particular spec version.
Expect nothing to work! Only very limited JS is currently supported. See files in bench
for examples.
npm install -g porffor@latest
. It's that easy (hopefully) :)
porf
. Just run it with no script file argument.
porf path/to/script.js
porf wasm path/to/script.js out.wasm
. Currently it does not use an import standard like WASI, so it is mostly unusable on its own.
Warning
Compiling to native binaries uses 2c, Porffor's own Wasm -> C compiler, which is experimental.
porf native path/to/script.js out(.exe)
. You can specify the compiler with --compiler=clang|gcc|zig
(clang
by default), and which optimization level to use with --cO=Ofast|O3|O2|O1|O0
(Ofast
by default). Output binaries are also stripped by default.
Warning
Compiling to C uses 2c, Porffor's own Wasm -> C compiler, which is experimental.
porf c path/to/script.js (out.c)
. When not including an output file, it will be printed to stdout instead.
Warning
Very experimental WIP feature!
porf profile path/to/script.js
Warning
Very experimental WIP feature!
porf debug path/to/script.js
Warning
Very experimental WIP feature!
porf debug-wasm path/to/script.js
--parser=acorn|@babel/parser|meriyah|hermes-parser
(default:acorn
) to set which parser to use--parse-types
to enable parsing type annotations/typescript. if-parser
is unset, changes default to@babel/parser
. does not type check--opt-types
to perform optimizations using type annotations as compiler hints. does not type check--valtype=i32|i64|f64
(default:f64
) to set valtype-O0
to disable opt-O1
(default) to enable basic opt (simplify insts, treeshake wasm imports)-O2
to enable advanced opt (partial evaluation). unstable!
- Limited async support
- No variables between scopes (except args and globals)
- No
eval()
/Function()
etc (since it is AOT)
Asur is Porffor's own Wasm engine; it is an intentionally simple interpreter written in JS. It is very WIP. See its readme for more details.
Rhemyn is Porffor's own regex engine; it compiles literal regex to Wasm bytecode AOT (remind you of anything?). It is quite basic and WIP. See its readme for more details.
2c is Porffor's own Wasm -> C compiler, using generated Wasm bytecode and internal info to generate specific and efficient/fast C code. Little boilerplate/preluded code or required external files, just for CLI binaries (not like wasm2c very much).
See optimizations for opts implemented/supported.
These include some early (stage 1/0) and/or dead (last commit years ago) proposals but I think they are pretty neat, so.
Math.clamp
Proposal:Math.clamp
(stage 0 - last commit april 2023)Math
Extensions Proposal:Math.scale
,Math.radians
,Math.degrees
,Math.RAD_PER_DEG
,Math.DEG_PER_RAD
(stage 1 - last commit september 2020)Math.signbit
Proposal:Math.signbit
(stage 1 - last commit february 2020)
- Number literals
- Declaring functions
- Calling functions
return
- Basic declarations (
let
/const
/var
) - Some basic integer operators (
+-/*%
) - Some basic integer bitwise operators (
&|
) - Equality operators (
==
,!=
, etc) - GT/LT operators (
>
,<
,>=
, etc) - Some unary operators (
!
,+
,-
) - Logical operators (
&&
,||
) - Declaring multiple variables in one (
let a, b = 0
) - Array destructuring (
let [a, ...b] = foo
) - Global variables (
var
/none in top scope) - Booleans
if
andif ... else
- Anonymous functions
- Setting functions using vars (
const foo = function() { ... }
) - Arrow functions
undefined
/null
- Update expressions (
a++
,++b
,c--
, etc) for
loops (for (let i = 0; i < N; i++)
, etc)- Basic objects (no prototypes)
console.log
while
loopsbreak
andcontinue
- Named export funcs
- IIFE support
- Assignment operators (
+=
,-=
,>>=
,&&=
, etc) - Conditional/ternary operator (
cond ? a : b
) - Recursive functions
- Bare returns (
return
) throw
(literals only, hack fornew Error
)- Basic
try { ... } catch { ... }
(no error given) - Calling functions with non-matching arguments (eg
f(a, b); f(0); f(1, 2, 3);
) typeof
- Runtime errors for undeclared variables (
ReferenceError
), not functions (TypeError
) - Array creation via
[]
(eglet arr = [ 1, 2, 3 ]
) - Array member access via
arr[ind]
(egarr[0]
) - String literals (
'hello world'
) - String member (char) access via
str[ind]
(egstr[0]
) - String concat (
+
) (eg'a' + 'b'
) - Truthy/falsy (eg
!'' == true
) - String comparison (eg
'a' == 'a'
,'a' != 'b'
) - Nullish coalescing operator (
??
) for...of
(arrays and strings)for...in
- Array member setting (
arr[0] = 2
,arr[0] += 2
, etc) - Array constructor (
Array(5)
,new Array(1, 2, 3)
) - Labelled statements (
foo: while (...)
) do...while
loops- Optional parameters (
(foo = 'bar') => { ... }
) - Rest parameters (
(...foo) => { ... }
) this
- Constructors (
new Foo
) - Classes (
class A {}
) - Await (
await promise
)
NaN
andInfinity
isNaN()
andisFinite()
- Most of
Number
(MAX_VALUE
,MIN_VALUE
,MAX_SAFE_INTEGER
,MIN_SAFE_INTEGER
,POSITIVE_INFINITY
,NEGATIVE_INFINITY
,EPSILON
,NaN
,isNaN
,isFinite
,isInteger
,isSafeInteger
) - Most
Math
funcs (sqrt
,abs
,floor
,sign
,round
,trunc
,clz32
,fround
,random
,exp
,log
,log2
,log10
,pow
,expm1
,log1p
,sqrt
,cbrt
,hypot
,sin
,cos
,tan
,sinh
,cosh
,tanh
,asinh
,acosh
,atanh
,asin
,acos
,atan
,atan2
) - Basic
globalThis
support - Basic
Boolean
andNumber
- Basic
eval
for literals Math.random()
using self-made xorshift128+ PRNG- Some of
performance
(now()
,timeOrigin
) - Most of
Array.prototype
(at
,push
,pop
,shift
,fill
,slice
,indexOf
,lastIndexOf
,includes
,with
,reverse
,toReversed
,forEach
,filter
,map
,find
,findLast
,findIndex
,findLastIndex
,every
,some
,reduce
,reduceRight
,join
,toString
) - Most of
Array
(of
,isArray
) - Most of
String.prototype
(at
,charAt
,charCodeAt
,toUpperCase
,toLowerCase
,startsWith
,endsWith
,indexOf
,lastIndexOf
,includes
,padStart
,padEnd
,substring
,substr
,slice
,trimStart
,trimEnd
,trim
,toString
,big
,blink
,bold
,fixed
,italics
,small
,strike
,sub
,sup
,trimLeft
,trimRight
,trim
) - Some of
crypto
(randomUUID
) escape
btoa
- Most of
Number.prototype
(toString
,toFixed
,toExponential
) parseInt
- Spec-compliant
Date
- WIP typed arrays (
Uint8Array
,Int32Array
, etc) - Synchronous
Promise
- Supports i32, i64, and f64 for valtypes
- Intrinsic functions (see below)
- Inlining wasm via
asm`...
` "macro"
Porffor uses a unique versioning system, here's an example: 0.18.2+2aa3f0589
. Let's break it down:
0
- major, always0
as Porffor is not ready yet18
- minor, total Test262 pass percentage (floored to nearest int)2
- micro, build number for that minor (incremented each publish/git push)2aa3f0589
- commit hash
For the features it supports most of the time, Porffor is blazingly fast compared to most interpreters and common engines running without JIT. For those with JIT, it is usually slower by default, but can catch up with compiler arguments and typed input, even more so when compiling to native binaries.
Mostly for reducing size. I do not really care about compiler perf/time as long as it is reasonable. We do not use/rely on external opt tools (wasm-opt
, etc), instead doing optimization inside the compiler itself creating even smaller code sizes than wasm-opt
itself can produce as we have more internal information.
- Inlining functions (WIP, limited)
- Inline const math ops
- Tail calls (behind flag
--tail-call
)
local.set
,local.get
->local.tee
i32.const 0
,i32.eq
->i32.eqz
i64.extend_i32_s
,i32.wrap_i64
-> ``f64.convert_i32_u
,i32.trunc_sat_f64_s
-> ``return
,end
->end
- Change const, convert to const of converted valtype (eg
f64.const
,i32.trunc_sat_f64_s
->i32.const
) - Remove some redundant sets/gets
- Remove unneeded single just used vars
- Remove unneeded blocks (no
br
s inside) - Remove unused imports
- Use data segments for initing arrays/strings
- (Likely more not documented yet, todo)
- Type cache/index (no repeated types)
- No main func if empty (and other exports)
- No tags if unused/optimized out
Porffor can run Test262 via some hacks/transforms which remove unsupported features whilst still doing the same asserts (eg simpler error messages using literals only). It currently passes >14% (see latest commit desc for latest and details). Use node test262
to test, it will also show a difference of overall results between the last commit and current results.
-
compiler
: contains the compiler itself2c.js
: porffor's custom wasm-to-c engineallocators.js
: static and dynamic allocators to power various language featuresassemble.js
: assembles wasm ops and metadata into a wasm module/filebuiltins.js
: all manually written built-ins of the engine (spec, custom. vars, funcs)builtins_object.js
: all the various built-in objects (thinkString
,globalThis
, etc.)builtins_precompiled.js
: dynamically generated builtins from thebuiltins/
foldercodegen.js
: code (wasm) generation, ast -> wasm. The bulk of the effortcyclone.js
: wasm partial constant evaluator (it is fast and dangerous hence "cyclone")decompile.js
: basic wasm decompiler for debug infodiagram.js
: produces Mermaid graphsembedding.js
: utils for embedding constsencoding.js
: utils for encoding things as bytes as wasm expectsexpression.js
: mapping most operators to an opcode (advanced are as built-ins egf64_%
)havoc.js
: wasm rewrite library (it wreaks havoc upon wasm bytecode hence "havoc")index.js
: doing all the compiler steps, takes code in, wasm outopt.js
: self-made wasm bytecode optimizerparse.js
: parser simply wrapping acornpgo.js
: a profile guided optimizerprecompile.js
: the tool to generatebuiltins_precompied.js
prefs.js
: a utility to read command line argumentsprototype.js
: some builtin prototype functionstypes.js
: definitions for each of the builtin typeswasmSpec.js
: "enums"/info from wasm specwrap.js
: wrapper for compiler which instantiates and produces nice exports
-
runner
: contains utils for running JS with the compilerindex.js
: the main file, you probably want to use thisinfo.js
: runs with extra info printedrepl.js
: basic repl (usesnode:repl
)
-
rhemyn
: contains Rhemyn - our regex engine (used by Porffor)compile.js
: compiles regex ast into wasm bytecodeparse.js
: own regex parser
-
test
: contains many test files for majority of supported features -
test262
: test262 runner and utils
Currently, Porffor is seriously limited in features and functionality, however it has some key benefits:
- Safety. As Porffor is written in JS, a memory-safe language*, and compiles JS to Wasm, a fully sandboxed environment*, it is quite safe. (* These rely on the underlying implementations being secure. You could also run Wasm, or even Porffor itself, with an interpreter instead of a JIT for bonus security points too.)
- Compiling JS to native binaries. This is still very early!
- Inline Wasm for when you want to beat the compiler in performance, or just want fine grained functionality.
- Potential for SIMD operations and other lower level concepts.
- More in future probably?
No particular order and no guarantees, just what could happen soon™
- Asur
- Support memory
- Support exceptions
- Exceptions
- Rethrowing inside catch
- Optimizations
- Rewrite local indexes per func for smallest local header and remove unused idxs
- Smarter inline selection (snapshots?)
- Memory alignment
- Runtime
- WASI target
- Run precompiled Wasm file if given
- Cool proposals
- Posts
- Inlining investigation
- JS -> Native
- Precompiled TS built-ins
- Asur
escape()
optimization- PGO
- Self hosted testing?
There is a vscode extension in vscode-ext
which tweaks JS syntax highlighting to be nicer with porffor features (eg highlighting wasm inside of inline asm).
Porffor intentionally does not use Wasm proposals which are not commonly implemented yet (eg GC) so it can be used in as many places as possible.
- Multi-value (required)
- Non-trapping float-to-int conversions (required)
- Bulk memory operations (optional, can get away without sometimes)
- Exception handling (optional, only for errors)
- Tail calls (opt-in, off by default)
purple
in Welsh is porffor
. Why purple?
- No other JS engine is purple colored
- Purple is pretty cool
- Purple apparently represents "ambition", which is one word to describe this project
Yes!
No. they are not alike at all internally and have very different goals/ideals:
- Porffor is made as a generic JS engine, not for Wasm stuff specifically
- Porffor primarily consumes JS
- Porffor is written in pure JS and compiles itself, not using Binaryen/etc
- (Also I didn't know it existed when I started this, lol)