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Configurable options for monster spawning? #11
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Category: Enhancement
This makes the code quality better
Category: Feature Request
This feature may or may not be added in the future
Category: Suggestion
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Sandertv
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Category: Enhancement
This makes the code quality better
Category: Feature Request
This feature may or may not be added in the future
Category: Question
Category: Suggestion
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Dec 10, 2016
Yeah, definitely more customization than the pocketmine.yml . Then, we can migrate that over if Pocketmine ever implements Mob AI, and make it a plugin where users can control the Pocketmine spawning! |
I guess we'll just save this for the next update! (after the release) |
Agreed. |
Ohh I just got an idea... what about the ability to summon bosses? |
The elder guardian is easily done, but the wither will be a little more work. Let's implement the normal mobs first and see how far we get 😄 |
Alright! |
I'm just gonna close this because it's kinda just sitting here |
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ghost
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Labels
Category: Enhancement
This makes the code quality better
Category: Feature Request
This feature may or may not be added in the future
Category: Suggestion
Should we add a config for things such as maximum monsters around player, despawntime (Oh! I got to add a task for that!) and such things? It could be cool to have an element of customization for users.
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