tag:github.com,2008:https://github.com/RandDouble/olcPixelGameEngine/releases Tags from olcPixelGameEngine 2022-11-26T13:34:26Z tag:github.com,2008:Repository/580421016/v2.21 2022-11-26T13:34:26Z v2.21: PGE 2.21 <p>PGE 2.21</p> <p>Emscripten overhaul, a bunch of new PGE features and utilities</p> OneLoneCoder tag:github.com,2008:Repository/580421016/v2.20 2022-10-15T13:12:13Z v2.20: Merge pull request #300 from OneLoneCoder/develop <p>Merge pull request <a class="issue-link js-issue-link" href="https://github.com/OneLoneCoder/olcPixelGameEngine/pull/300">OneLoneCoder#300</a> from OneLoneCoder/develop</p> <p>PGE 2.20 + Utilities</p> OneLoneCoder tag:github.com,2008:Repository/580421016/v2.19 2022-08-07T14:32:28Z v2.19: olcPixelGameEngine 2.19 <p>olcPixelGameEngine 2.19</p> <p>2.19: Textual Input(of)course Edition! <br />=Built in font is now olc::Renderable <br />+EnablePixelTransfer() - Gate if layer content transfers occur (speedup in decal only apps) <br />+TextEntryEnable() - Enables/Disables text entry mode <br />+TextEntryGetString() - Gets the current accumulated string in text entry mode <br />+TextEntryGetCursor() - Gets the current cursor position in text entry mode <br />+IsTextEntryEnabled() - Returns true if text entry mode is activated <br />+OnTextEntryComplete() - Override is called when user presses "ENTER" in text entry mode <br />+Potential for regional keyboard mappings - needs volunteers to do this <br />+ConsoleShow() - Opens built in command console <br />+ConsoleClear() - Clears built in command console output <br />+ConsoleOut() - Stream strings to command console output <br />+ConsoleCaptureStdOut() - Capture std::cout by redirecting to built-in console <br />+IsConsoleShowing() - Returns true if console is currently active <br />+OnConsoleCommand() - Override is called when command is entered into built in console</p> OneLoneCoder tag:github.com,2008:Repository/580421016/v2.17 2022-01-14T14:50:15Z v2.17 <p>v2.17</p> <p>+Clipping for DrawLine() functions <br />+Reintroduced sub-pixel decals <br />+Modified DrawPartialDecal() to quantise and correctly sample from tile atlasses <br />+olc::Sprite::GetPixel() - Clamp Mode</p> OneLoneCoder tag:github.com,2008:Repository/580421016/v2.16 2021-06-03T19:57:15Z PGE v2.16 <p>PGE v2.16</p> <p>FIX Emscripten JS formatting in VS IDE (thanks Moros) <br />+"Headless" Mode <br />+DrawLineDecal() <br />+Mouse Button Constants <br />+Move Constructor for olc::Renderable <br />+Polar/Cartesian conversion for v2d_generic <br />+DrawRotatedStringDecal()/DrawRotatedStringPropDecal() (thanks Oso-Grande/Sopadeoso (PR <a class="issue-link js-issue-link" href="https://github.com/OneLoneCoder/olcPixelGameEngine/pull/209">OneLoneCoder#209</a>)) <br />=Using olc::Renderable for layer surface <br />+Major Mac and GLUT Update (thanks Mumflr)</p> OneLoneCoder tag:github.com,2008:Repository/580421016/v2.15 2021-03-21T18:58:45Z v2.15 OneLoneCoder tag:github.com,2008:Repository/580421016/v2.14 2021-02-11T19:36:49Z PGE v2.14 <p>PGE v2.14</p> <p>Fixed Bug in DrawPartialDecal(), introduced a couple of versions ago. Apologies :ashamed:</p> OneLoneCoder tag:github.com,2008:Repository/580421016/v2.13 2021-01-29T19:21:49Z Added v2.13 <p>Added v2.13</p> <p>+GetFontSprite()</p> OneLoneCoder tag:github.com,2008:Repository/580421016/v2.12 2021-01-17T17:04:33Z v2.12 OneLoneCoder tag:github.com,2008:Repository/580421016/v2.09 2020-10-31T10:41:52Z v2.09 Released <p>v2.09 Released</p> <p>Fix olc::Renderable Image load error - Thanks MaGetzUb &amp; Zij-IT for finding and moaning about it <br />Fix file rejection in image loaders when using resource packs <br />Tidied Compiler defines per platform - Thanks slavka <br />+Pedant fixes, const correctness in parts <br />+DecalModes - Normal, Additive, Multiplicative blend modes <br />+Pixel Operators &amp; Lerping <br />+Filtered Decals - If you hate pixels, then erase this file <br />+DrawStringProp(), GetTextSizeProp(), DrawStringPropDecal() - Draws non-monospaced font</p> OneLoneCoder