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sharedlibrarycoreconfiguration GameStringConfiguration
RaidMax edited this page May 21, 2023
·
1 revision
flowchart LR
classDef interfaceStyle stroke-dasharray: 5 5;
classDef abstractStyle stroke-width:4px
subgraph SharedLibraryCore.Configuration
SharedLibraryCore.Configuration.GameStringConfiguration[[GameStringConfiguration]]
end
subgraph System.Collections.Generic
System.Collections.Generic.Dictionary_2[[Dictionary]]
end
System.Collections.Generic.Dictionary_2 --> SharedLibraryCore.Configuration.GameStringConfiguration
Returns | Name |
---|---|
string |
GetStringForGame (string key, Nullable <Game > game) |
-
Dictionary
<Game
,Dictionary
<string
,string
>>
public GameStringConfiguration()
public string GetStringForGame(string key, Nullable<Game> game)
Type | Name | Description |
---|---|---|
string |
key | |
Nullable <Game > |
game |
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