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Remaining regressions from FBO_Fixes #5427 #5739

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Asinin3 opened this issue Mar 19, 2019 · 3 comments
Closed

Remaining regressions from FBO_Fixes #5427 #5739

Asinin3 opened this issue Mar 19, 2019 · 3 comments

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@Asinin3
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Asinin3 commented Mar 19, 2019

Original report: #5514 (comment)

Assassins Creed Rogue is still crashing when using OpenGL when I press start during the Intro sequence (about 5seconds after the game starts) on the latest build of RPCS3. Resulting in this error: ·F 0:08:41.258704 {RSX [0x040c634]} RSX: class std::runtime_error thrown: Unhandled GL format 0x8058 (in file c:\projects\rpcs3\rpcs3\emu\rsx\gl\glhelpers.h:1610)
Note: on my original report on an older build directly after FBO_Fixes merged the error was on line 1611 not 1610.

Sly Cooper Thieves in Time also still has issues with the smoke, but this time it looks quite a bit different on the latest builds of RPCS3.

Before FBO_Fixes
7658beforefbo_2019-01-15_4134

After FBO_Fixes
image

On latest master
https://my.mixtape.moe/gxaoey.mp4
Renderdoc 1.2 + OpenGL
https://mega.nz/#!7YRjWK7S!PkEkqCc1f0_o7_A1NYEo0nm0oUqIy_GHDijaqjAREfo

@kd-11
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kd-11 commented Mar 19, 2019

Sly cooper fixed by https://ci.appveyor.com/project/kd-11/rpcs3/builds/23182024

@kd-11 kd-11 mentioned this issue Mar 19, 2019
@Asinin3
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Asinin3 commented Mar 19, 2019

Confirmed,
image

@RPCS3 RPCS3 deleted a comment from legend800 Mar 19, 2019
@RPCS3 RPCS3 deleted a comment from Emulator-Team-2 Mar 19, 2019
@kd-11
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kd-11 commented Mar 19, 2019

Removed off-topic comments. This is about the original fbo fixes PR (actually named FBO fixes)

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