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[Pinball Arcade] Broken lighting with default resolution (720p), but the bug is fixed by using any other resolution (480p, 1080p) #14858

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Zach-star1 opened this issue Nov 30, 2023 · 2 comments

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@Zach-star1
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Zach-star1 commented Nov 30, 2023

Quick summary

In the Pinball Arcade the lighting effect on the table is a crucial part of the experience. When starting the game using the default resolution (720p), the lighting effects are broken and the tables look very dark.
By changing the resolution to any other value (480p, 1080p...) the bug is completely fixed and the tables look bright as they should

Details

This bug occurs with both OpenGL and Vulkan in the exact same way

Attach a log file

RPCS3.log.gz

I first opened the application at default resolution (720p), I started a game on "Tales of the Arabian Night" and then I closed it
--> the table looked dark

So, I changed the resolution to 480p, then opened again Pinball arcade and started a game on "Tales of the Arabian Night"
--> the lighting on the table was completely fixed

Attach capture files for visual issues

normal ex game at default resolution, the table looks dark low res ex game at 480p, the table lighting is completely fine

System configuration

CPU: i7-8565u
GPU: NVIDIA Geforce MX130
GPU Drivers: 537.13

Other details

Thanks to all the developers for the hard work :)

@AniLeo
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AniLeo commented Jan 1, 2024

Missing .rrc capture file

@Zach-star1
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I've been testing the game for a while and I found a solution to the broken lighting.
It needs to be enabled both "Write color buffers" and "Read color buffers", so that even at standard res the game looks just fine.

Do you it should be added to the recommended settings in the wiki?
If needed I can provide screenshots and the .rcc file of the gameplay

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