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prng: how to seed the random number generator? #5150
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I implemented something like that a while back and opened a PR for it now: #5153. |
(it offers a solution for both problem parameters). |
Fixed issue description. |
A value read with |
There's also #4294. It can use drift between two crystals when there are no "natural" random sources. |
We could include that into #5153. I still have a bad feeling about your spiking of the PNRG there. |
Spiking? |
The introduction of entropy into the result chain of the PNRG you did there. |
Some recent developments on Linux can be relevant here as well: |
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. If you want me to ignore this issue, please mark it with the "State: don't stale" label. Thank you for your contributions. |
@Einhornhool could maybe take a look at this. Out of my had I would say: Use |
Looking in the code ( I guess this means we should make try to get |
As @haukepetersen stated in today's meeting, this problem is two-fold:
PRNG)?PRNG(edit: the hardware RNG isn't "pseudo-" ;-) /martine)?
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