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Though it may be outside the scope of the project, I think it'd be cool if the SourceIO plugin could support the models and maps from the Dreamcast and PS2 console ports. The models for Half-Life Dreamcast, as well as the models and maps for Half-Life PS2, are currently unsupported for SourceIO.
If you decide to try to add support to these model formats, then I think looking at PVR2MDL's code would be helpful in adding support for the Dreamcast models, and the ps2-hl-tools and Half-Life Asset Manager GitHubs would be helpful for the PS2 respectively.
Here's a couple samples of the Dreamcast and PS2s' assets. The Dreamcast's maps seem to be mostly compatible with SourceIO — there's only a couple that spit out errors when imported (i.e. c0a0).
Though it may be outside the scope of the project, I think it'd be cool if the SourceIO plugin could support the models and maps from the Dreamcast and PS2 console ports. The models for Half-Life Dreamcast, as well as the models and maps for Half-Life PS2, are currently unsupported for SourceIO.
If you decide to try to add support to these model formats, then I think looking at PVR2MDL's code would be helpful in adding support for the Dreamcast models, and the ps2-hl-tools and Half-Life Asset Manager GitHubs would be helpful for the PS2 respectively.
Here's a couple samples of the Dreamcast and PS2s' assets. The Dreamcast's maps seem to be mostly compatible with SourceIO — there's only a couple that spit out errors when imported (i.e. c0a0).
HLDreamcast Models.zip
HLDreamcast Maps.zip
HLPS2 Models.zip
HLPS2 Maps.zip
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