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[SUGGESTION] Add SourceIO compatibility for Half-Life 1 Console Ports' models and maps #288

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Teajai2 opened this issue May 3, 2024 · 4 comments

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@Teajai2
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Teajai2 commented May 3, 2024

Though it may be outside the scope of the project, I think it'd be cool if the SourceIO plugin could support the models and maps from the Dreamcast and PS2 console ports. The models for Half-Life Dreamcast, as well as the models and maps for Half-Life PS2, are currently unsupported for SourceIO.

If you decide to try to add support to these model formats, then I think looking at PVR2MDL's code would be helpful in adding support for the Dreamcast models, and the ps2-hl-tools and Half-Life Asset Manager GitHubs would be helpful for the PS2 respectively.

Here's a couple samples of the Dreamcast and PS2s' assets. The Dreamcast's maps seem to be mostly compatible with SourceIO — there's only a couple that spit out errors when imported (i.e. c0a0).

HLDreamcast Models.zip
HLDreamcast Maps.zip
HLPS2 Models.zip
HLPS2 Maps.zip

@REDxEYE REDxEYE closed this as completed in 76ddb5b May 4, 2024
@REDxEYE REDxEYE reopened this May 4, 2024
@REDxEYE
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REDxEYE commented May 4, 2024

Wrong issue :D

@REDxEYE
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REDxEYE commented May 5, 2024

Please verify that models work

@Teajai2
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Teajai2 commented May 5, 2024

Dreamcast assets are able to be imported. I'm not seeing any options in the menu to import PS2 assets, so I cannot verify whether they work or not.

I apologize for opening this thread with the wrong label, I could not figure out how to mark it as "Game Support" rather than a bug.

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@REDxEYE
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REDxEYE commented May 6, 2024

Ah, right, i forgot to add menu entry to dol files

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