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Not sure how this would work, but if a minecraft parameter is unmodified and is used as a parameter to a library used by minecraft, the parameter name is propigated. This could also go up the chain, such as the RenderSystem > GlStateManager > GLXX call hierarchy
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Feb 21, 2022
Not sure how this would work, but if a minecraft parameter is unmodified and is used as a parameter to a library used by minecraft, the parameter name is propigated. This could also go up the chain, such as the RenderSystem > GlStateManager > GLXX call hierarchy
The text was updated successfully, but these errors were encountered: