Releases: Querz/mcaselector
mcaselector-1.9.2
This release adds more filters and some minor improvements to the NBT editor.
Details
- Added a filter to search for entity types.
- Added a filter to search for the amount of entities in a chunk.
- Added a filter to search for the amount of tile entities in a chunk.
- Added an option in the NBT changer to delete all entities.
- Added status messages to the NBT editor.
"Requirements":
- Either:
- JRE 8+, you can get it from HERE
- A Minecraft Java Edition installation
- A computer
- A brain
If you have Java from Oracle installed on your system:
Most likely, .jar
files are associated with java on your computer, it should therefore launch by simply double clicking the file (or however your OS is configured to open files using your mouse or keyboard). If not, you can try java -jar mcaselector-1.9.2.jar
from your console. If this doesn't work, you might want to look into how to modify the PATH
variable on your system to tell your system that java is an executable program.
If you have Minecraft Java Edition installed on your system:
Minecraft Java Edition comes with a JRE that you can use to start the MCA Selector, so there is no need to install another version of java on your system. On Windows, that java version is usually located in C:\Program Files (x86)\Minecraft\runtime\jre-x64\bin\
and once inside this folder you can simply run java.exe -jar <path-to-mcaselector-1.9.2.jar>
. On Mac OS you should find it in Applications/Minecraft.app/Contents/runtime/jre-x64/1.8.0_74/bin
where you can execute ./java -jar <path-to-mcaselector-1.9.2.jar>
.
If you are using OpenJDK:
If you are using a distribution of OpenJDK, you have to make sure that it comes with JavaFX, as it is needed to run the MCA Selector. Some distributions like AdoptOpenJDK (shipped with most Linux distributions) do not ship with JavaFX by default. On Debian distributions, an open version of JavaFX is contained in the openjfx
package. This or some other installation of JavaFX is required to run the .jar
.
If none of these instructions work, apply "A brain" that you providently held ready after having read the "Requirements" section carefully.
mcaselector-1.9.1
This release fixes some bugs and adds first support for Minecraft 1.15.
Details
- Added translation to Chinese (Taiwan) (thanks to @hugoalh for translating)
- Fixed a bug in the Goto dialog where "Cancel" acted the same way as "OK"
- Added proper support for trackpad zoom and scroll gestures on Mac OS
- Added color mapping and block names for new 1.15 blocks
- Added full support for bee hives and bee nests when importing chunks with an offset
"Requirements":
- Either:
- JRE 8+, you can get it from HERE
- A Minecraft Java Edition installation
- A computer
- A brain
If you have Java from Oracle installed on your system:
Most likely, .jar
files are associated with java on your computer, it should therefore launch by simply double clicking the file (or however your OS is configured to open files using your mouse or keyboard). If not, you can try java -jar mcaselector-1.9.1.jar
from your console. If this doesn't work, you might want to look into how to modify the PATH
variable on your system to tell your system that java is an executable program.
If you have Minecraft Java Edition installed on your system:
Minecraft Java Edition comes with a JRE that you can use to start the MCA Selector, so there is no need to install another version of java on your system. On Windows, that java version is usually located in C:\Program Files (x86)\Minecraft\runtime\jre-x64\bin\
and once inside this folder you can simply run java.exe -jar <path-to-mcaselector-1.9.1.jar>
. On Mac OS you should find it in Applications/Minecraft.app/Contents/runtime/jre-x64/1.8.0_74/bin
where you can execute ./java -jar <path-to-mcaselector-1.9.1.jar>
.
If you are using OpenJDK:
If you are using a distribution of OpenJDK, you have to make sure that it comes with JavaFX, as it is needed to run the MCA Selector. Some distributions like AdoptOpenJDK (shipped with most Linux distributions) do not ship with JavaFX by default. On Debian distributions, an open version of JavaFX is contained in the openjfx
package. This or some other installation of JavaFX is required to run the .jar
.
If none of these instructions work, apply "A brain" that you providently held ready after having read the "Requirements" section carefully.
mcaselector-1.9
This release adds an NBT editor for chunk data, more translations and fixes some bugs.
Details:
- Added spanish translation (thanks to @NathanielFreeman for translating)
- Added portuguese translation (thanks to @cr1st0ph3r for translating)
- Added support for newlines in language files using
\n
- Changed the language dropdown in the settings to always show the available languages in their language instead of the currently selected language
- Importing chunks now can be applied to selection only
- When generating the top-down view, more validity checks are done to keep errors on the chunk level
- Fixed a bug that when scrolling the map view to the right with
D
and pressingCtrl
to open the "Delete selected chunks" dialog would not stop scrolling - Added a hint to the readme that comma separated values in the chunk filter are connected by AND
- The "Change NBT" dialog now show a hint of the data currently in the chunk if only one chunk is selected
- The "Change NBT" dialog now has "Apply to selection only" selected by default
- Added the tool "Edit chunk" in the Tools menu:
- Can be used when a single chunk is selected
- Shows a simple NBT editor that allows changing keys in compound tags, values, drag- and drop, adding new values and deleting values
- Features an even simpler editor for arrays that allows values to be edited, new values to be added or values to be deleted. When holding
Shift
it is possible to add 16 values at a time.
"Requirements":
- Either:
- JRE 8+, you can get it from HERE
- A Minecraft Java Edition installation
- A computer
- A brain
If you have Java from Oracle installed on your system:
Most likely, .jar
files are associated with java on your computer, it should therefore launch by simply double clicking the file (or however your OS is configured to open files using your mouse or keyboard). If not, you can try java -jar mcaselector-1.9.jar
from your console. If this doesn't work, you might want to look into how to modify the PATH
variable on your system to tell your system that java is an executable program.
If you have Minecraft Java Edition installed on your system:
Minecraft Java Edition comes with a JRE that you can use to start the MCA Selector, so there is no need to install another version of java on your system. On Windows, that java version is usually located in C:\Program Files (x86)\Minecraft\runtime\jre-x64\bin\
and once inside this folder you can simply run java.exe -jar <path-to-mcaselector-1.9.jar>
. On Mac OS you should find it in Applications/Minecraft.app/Contents/runtime/jre-x64/1.8.0_74/bin
where you can execute ./java -jar <path-to-mcaselector-1.9.jar>
.
If you are using OpenJDK:
If you are using a distribution of OpenJDK, you have to make sure that it comes with JavaFX, as it is needed to run the MCA Selector. Some distributions like AdoptOpenJDK (shipped with most Linux distributions) do not ship with JavaFX by default. On Debian distributions, an open version of JavaFX is contained in the openjfx
package. This or some other installation of JavaFX is required to run the .jar
.
If none of these instructions work, apply "A brain" that you providently held ready after having read the "Requirements" section carefully.
mcaselector-1.8.3
This release fixes bugs when using headless mode.
Details:
- Fixed a bug that caused headless mode still requiring JavaFX in some cases where it should not be needed.
- Fixed a bug where the maximum value for showing the progress in chunk import was set incorrectly which resulted in the process to freeze when importing chunks with an offset that was not a multiple of 32.
"Requirements":
- Either:
- JRE 8+, you can get it from HERE
- A Minecraft Java Edition installation
- A computer
- A brain
If you have Java from Oracle installed on your system:
Most likely, .jar
files are associated with java on your computer, it should therefore launch by simply double clicking the file (or however your OS is configured to open files using your mouse or keyboard). If not, you can try java -jar mcaselector-1.8.3.jar
from your console. If this doesn't work, you might want to look into how to modify the PATH
variable on your system to tell your system that java is an executable program.
If you have Minecraft Java Edition installed on your system:
Minecraft Java Edition comes with a JRE that you can use to start the MCA Selector, so there is no need to install another version of java on your system. On Windows, that java version is usually located in C:\Program Files (x86)\Minecraft\runtime\jre-x64\bin\
and once inside this folder you can simply run java.exe -jar <path-to-mcaselector-1.8.3.jar>
. On Mac OS you should find it in Applications/Minecraft.app/Contents/runtime/jre-x64/1.8.0_74/bin
where you can execute ./java -jar <path-to-mcaselector-1.8.3.jar>
.
If you are using OpenJDK:
If you are using a distribution of OpenJDK, you have to make sure that it comes with JavaFX, as it is needed to run the MCA Selector. Some distributions like AdoptOpenJDK (shipped with most Linux distributions) do not ship with JavaFX by default. On Debian distributions, an open version of JavaFX is contained in the openjfx
package. This or some other installation of JavaFX is required to run the .jar
.
If none of these instructions work, apply "A brain" that you providently held ready after having read the "Requirements" section carefully.
mcaselector-1.8.2
This release fixes headless mode requiring JavaFX and chunk import not updating absolute coordinates.
Details
- Fixed headless mode throwing an Exception when missing a JavaFX installation. Headless mode should not require JavaFX, except when using
--mode cache
. - Importing chunks is now updating saved coordinates of entities, tile entities, structures and tile ticks correctly, see full list below.
Here is a list of all values that will be updated when importing chunks:
- Level (NBTTagCompound):
- xPos (NBTTagInt): x-location of the chunk in chunk coordinates
- zPos (NBTTagInt): z-location of the chunk in chunk coordinates
- Entities (NBTTagList):
- Pos (NBTTagList of 3 NBTTagDouble in order x, y, z): location of the entity
- Leash (NBTTagCompound): location of the fence block when the entity is leashed to a fence
- X (NBTTagInt): x-location of the leash
- Z (NBTTagInt): z-location of the leash
- xTile (NBTTagInt): x-location of a projectile's block coordinate
- zTile (NBTTagInt): z-location of a projectile's block coordinate
- SleepingX (NBTTagInt): x-location of an entity's sleeping place
- SleepingZ (NBTTagInt): z-location of an entity's sleeping place
- TreasurePosX (NBTTagInt): x-location of a dolphin's treasure
- TreasurePosZ (NBTTagInt): z-location of a dolphin's treasure
- AX (NBTTagInt): x-location of a block a phantom will attack next
- AZ (NBTTagInt): z-location of a block a phantom will attack next
- APX (NBTTagInt): "approximate" x-location of a shulker (?)
- APZ (NBTTagInt): "approximate" z-location of a shulker (?)
- HomePosX (NBTTagInt): x-location of a turtle's home
- HomePosZ (NBTTagInt): z-location of a turtle's home
- TravelPosX (NBTTagInt): x-location of a point a turtle travels to
- TravelPosZ (NBTTagInt): z-location of a point a turtle travels to
- BoundX (NBTTagInt): x-location of a bounding box a vex moves in
- BoundZ (NBTTagInt): z-location of a bounding box a vex moves in
- WanderTarget (NBTTagCompound): the target of a wandering trader
- X (NBTTagInt): x-location of the target of a wandering trader
- Z (NBTTagInt): z-location of the target of a wandering trader
- Owner (NBTTagCompound): the owner of a shulker bullet
- X (NBTTagInt): x-location of the owner of a shulker bullet
- Z (NBTTagInt): z-location of the owner of a shulker bullet
- Target (NBTTagCompound): the target of a shulker bullet
- X (NBTTagInt): x-location of the target of a shulker bullet
- Z (NBTTagInt): z-location of the target of a shulker bullet
- BeamTarget (NBTTagCompound): the beam target of an end crystal
- X (NBTTagInt): x-location of the beam target of an end crystal
- Z (NBTTagInt): z-location of the beam target of an end crystal
- TileX (NBTTagInt): x-location of a block a painting or item frame is attached to
- TileZ (NBTTagInt): z-location of a block a painting or item frame is attached to
- Brain (NBTTagCompound):
- memories (NBTTagCompound): data stored for villagers
- minecraft:meeting_point (NBTTagCompound):
- pos (NBTTagList of 3 NBTTagInt in order x, y, z): location of a meeting point of a villager
- minecraft:home (NBTTagCompound):
- pos (NBTTagList of 3 NBTTagInt in order x, y, z): location of a home of a villager
- minecraft:job_site (NBTTagCompound):
- pos (NBTTagList of 3 NBTTagInt in order x, y, z): location of a job site of a villager
- minecraft:meeting_point (NBTTagCompound):
- memories (NBTTagCompound): data stored for villagers
- PatrolTarget (NBTTagCompound): the target location of an entity that is part of a raid party
- X (NBTTagInt): x-location the target location of an entity that is part of a raid party
- Z (NBTTagInt): z-location the target location of an entity that is part of a raid party
- Passenger (NBTTagCompound): an entity tag of a passenger of this entity, recursive
- TileEntities (NBTTagList):
- x (NBTTagInt): x-location of the tile entity
- z (NBTTagInt): z-location of the tile entity
- FlowerPos (NBTTagCompound): location of a flower linked to a beehive
- X (NBTTagInt): x-location of a flower linked to a beehive
- Z (NBTTagInt): z-location of a flower linked to a beehive
- ExitPortal (NBTTagCompound): target location of an end gateway
- X (NBTTagInt): x-location of the target location of an end gateway
- Z (NBTTagInt): z-location of the target location of an end gateway
- posX (NBTTagInt): x-location of a structure of a structure block
- posZ (NBTTagInt): z-location of a structure of a structure block
- TileTicks (NBTTagList):
- x (NBTTagInt): x-location of the tile tick
- z (NBTTagInt): z-location of the tile tick
- LiquidTicks (NBTTagList):
- x (NBTTagInt): x-location of the liquid tick
- z (NBTTagInt): z-location of the liquid tick
- Structures (NBTTagCompound):
- References (NBTTagCompound): locations of referenced structures
- Starts (NBTTagCompound): data of structures and their children
- ChunkX (NBTTagInt): x-location of the chunk of this structure
- ChunkZ (NBTTagInt): z-location of the chunk of this structure
- BB (NBTTagIntArray): bounding box of this structure
- Processed (NBTTagList): list of coordinates of related processed structures
- (NBTTagCompound):
- X (NBTTagInt): x-location of a related processed structure
- Z (NBTTagInt): z-location of a related processed structure
- (NBTTagCompound):
- Children (NBTTagList): list of child structures and their locations
- (NBTTagCompound):
- TPX (NBTTagInt): x-location origin of an ocean ruin / ship wreck
- TPZ (NBTTagInt): z-location origin of an ocean ruin / ship wreck
- PosX (NBTTagInt): x-location of a village part
- PosZ (NBTTagInt): z-location of a village part
- BB (NBTTagIntArray): bounding box of a structure piece
- Entrances (NBTTagList): list of bounding boxes of entrances to this structure, used for mine shafts
- junctions (NBTTagList): list of junctions, used for villages
- (NBTTagCompound):
- source_x (NBTTagInt): x-location of the junction
- source_z (NBTTagInt): z-location of the junction
- (NBTTagCompound):
- (NBTTagCompound):
Note
Importing chunks does not change the contents of command blocks.
"Requirements":
- Either:
- JRE 8+, you can get it from HERE
- A Minecraft Java Edition installation
- A computer
- A brain
If you have Java from Oracle installed on your system:
Most likely, .jar
files are associated with java on your computer, it should therefore launch by simply double clicking the file (or however your OS is configured to open files using your mouse or keyboard). If not, you can try java -jar mcaselector-1.8.2.jar
from your console. If this doesn't work, you might want to look into how to modify the PATH
variable on your system to tell your system that java is an executable program.
If you have Minecraft Java Edition installed on your system:
Minecraft Java Edition comes with a JRE that you can use to start the MCA Selector, so there is no need to install another version of java on your system. On Windows, that java version is usually located in C:\Program Files (x86)\Minecraft\runtime\jre-x64\bin\
and once inside this folder you can simply run java.exe -jar <path-to-mcaselector-1.8.2.jar>
. On Mac OS you should find it in Applications/Minecraft.app/Contents/runtime/jre-x64/1.8.0_74/bin
where you can execute ./java -jar <path-to-mcaselector-1.8.2.jar>
.
If you are using OpenJDK:
If you are using a distribution of OpenJDK, you have to make sure that it comes with JavaFX, as it is needed to run the MCA Selector. Some distributions like AdoptOpenJDK (shipped with most Linux distributions) do not ship with JavaFX by default. On Debian distributions, an open version of JavaFX is contained in the openjfx
package. This or some other installation of JavaFX is required to run the .jar
.
If none of these instructions work, apply "A brain" that you providently held ready after having read the "Requirements" section carefully.
mcaselector-1.8.1
This release fixes a bug and improves the version check.
Details
- Fixed a bug that caused the map view to not update after deleting a selection
- Checking for a new version in the "About" dialog now only requests the latest release from Github instead of ALL releases
"Requirements":
- Either:
- JRE 8+, you can get it from HERE
- A Minecraft Java Edition installation
- A computer
- A brain
If you have Java from Oracle installed on your system:
Most likely, .jar
files are associated with java on your computer, it should therefore launch by simply double clicking the file (or however your OS is configured to open files using your mouse or keyboard). If not, you can try java -jar mcaselector-1.8.1.jar
from your console. If this doesn't work, you might want to look into how to modify the PATH
variable on your system to tell your system that java is an executable program.
If you have Minecraft Java Edition installed on your system:
Minecraft Java Edition comes with a JRE that you can use to start the MCA Selector, so there is no need to install another version of java on your system. On Windows, that java version is usually located in C:\Program Files (x86)\Minecraft\runtime\jre-x64\bin\
and once inside this folder you can simply run java.exe -jar <path-to-mcaselector-1.8.1.jar>
. On Mac OS you should find it in Applications/Minecraft.app/Contents/runtime/jre-x64/1.8.0_74/bin
where you can execute ./java -jar <path-to-mcaselector-1.8.1.jar>
.
If you are using OpenJDK:
If you are using a distribution of OpenJDK, you have to make sure that it comes with JavaFX, as it is needed to run the MCA Selector. Some distributions like AdoptOpenJDK (shipped with most Linux distributions) do not ship with JavaFX by default. On Debian distributions, an open version of JavaFX is contained in the openjfx
package. This or some other installation of JavaFX is required to run the .jar
.
If none of these instructions work, apply "A brain" that you providently held ready after having read the "Requirements" section carefully.
mcaselector-1.8
This release adds a headless mode.
Details
- Added support for a headless mode
- Headless mode has the same functional features as the UI. You can:
- create selections based on filters
- delete chunks based on a selection and/or a filter
- export chunks based on a selection and/or a filter
- import chunks into another world with an offset
- change NBT data of chunks
- generate cache image files of the entire world
- Shows the current progress in the console
- Gives extensive feedback when your command is incomplete or parameters are missing
- The Palette filter now uses single quotes instead of double quotes for custom block names to prevent having to escape double quotes twice
- Headless mode has the same functional features as the UI. You can:
- Added documentation for headless mode in README
- Fixed wrong tooltips in status bar, see #26
- Added Czech language file, see #27
- Added gradle task to generate a table of contents in README
- Added table of contents to README
- Updated Gradle to 5.5.1
"Requirements":
- Either:
- JRE 8+, you can get it from HERE
- A Minecraft Java Edition installation
- A computer
- A brain
If you have Java from Oracle installed on your system:
Most likely, .jar
files are associated with java on your computer, it should therefore launch by simply double clicking the file (or however your OS is configured to open files using your mouse or keyboard). If not, you can try java -jar mcaselector-1.8.jar
from your console. If this doesn't work, you might want to look into how to modify the PATH
variable on your system to tell your system that java is an executable program.
If you have Minecraft Java Edition installed on your system:
Minecraft Java Edition comes with a JRE that you can use to start the MCA Selector, so there is no need to install another version of java on your system. On Windows, that java version is usually located in C:\Program Files (x86)\Minecraft\runtime\jre-x64\bin\
and once inside this folder you can simply run java.exe -jar <path-to-mcaselector-1.8.jar>
. On Mac OS you should find it in Applications/Minecraft.app/Contents/runtime/jre-x64/1.8.0_74/bin
where you can execute ./java -jar <path-to-mcaselector-1.8.jar>
.
If you are using OpenJDK:
If you are using a distribution of OpenJDK, you have to make sure that it comes with JavaFX, as it is needed to run the MCA Selector. Some distributions like AdoptOpenJDK (shipped with most Linux distributions) do not ship with JavaFX by default. On Debian distributions, an open version of JavaFX is contained in the openjfx
package. This or some other installation of JavaFX is required to run the .jar
.
If none of these instructions work, apply "A brain" that you providently held ready after having read the "Requirements" section carefully.
mcaselector-1.7.4
This release adds support for importing chunks with an offset.
Details
- Added offset input fields to the chunk import confirmation dialog, the offset is measured in chunks. When importing a lot of regions and the import should be stuck after a while, either lower the "Max loaded files" setting or assign more memory to the JVM.
- Made location input abstract to be used in the Goto dialog and the chunk input confirmation dialog.
- Checking for a new version now ignores prereleases.
"Requirements":
- Either:
- JRE 8+, you can get it from HERE
- A Minecraft Java Edition installation
- A computer
- A brain
If you have Java from Oracle installed on your system:
Most likely, .jar
files are associated with java on your computer, it should therefore launch by simply double clicking the file (or however your OS is configured to open files using your mouse or keyboard). If not, you can try java -jar mcaselector-1.7.4.jar
from your console. If this doesn't work, you might want to look into how to modify the PATH
variable on your system to tell your system that java is an executable program.
If you have Minecraft Java Edition installed on your system:
Minecraft Java Edition comes with a JRE that you can use to start the MCA Selector, so there is no need to install another version of java on your system. On Windows, that java version is usually located in C:\Program Files (x86)\Minecraft\runtime\jre-x64\bin\
and once inside this folder you can simply run java.exe -jar <path-to-mcaselector-1.7.4.jar>
. On Mac OS you should find it in Applications/Minecraft.app/Contents/runtime/jre-x64/1.8.0_74/bin
where you can execute ./java -jar <path-to-mcaselector-1.7.4.jar>
.
If you are using OpenJDK:
If you are using a distribution of OpenJDK, you have to make sure that it comes with JavaFX, as it is needed to run the MCA Selector. Some distributions like AdoptOpenJDK (shipped with most Linux distributions) do not ship with JavaFX by default. On Debian distributions, an open version of JavaFX is contained in the openjfx
package. This or some other installation of JavaFX is required to run the .jar
.
If none of these instructions work, apply "A brain" that you providently held ready after having read the "Requirements" section carefully.
mcaselector-1.7.3
This release fixes a crash when showing the progress dialog.
Details
- Fixed a crash when displaying the progress dialog in 1.7.2
- Fixed a typo that showed the "Filter chunks" tool twice in the "Tools" menu
- Added translation keys for progress dialog titles
"Requirements":
- Either:
- JRE 8+, you can get it from HERE
- A Minecraft Java Edition installation
- A computer
- A brain
If you have Java from Oracle installed on your system:
Most likely, .jar
files are associated with java on your computer, it should therefore launch by simply double clicking the file (or however your OS is configured to open files using your mouse or keyboard). If not, you can try java -jar mcaselector-1.7.3.jar
from your console. If this doesn't work, you might want to look into how to modify the PATH
variable on your system to tell your system that java is an executable program.
If you have Minecraft Java Edition installed on your system:
Minecraft Java Edition comes with a JRE that you can use to start the MCA Selector, so there is no need to install another version of java on your system. On Windows, that java version is usually located in C:\Program Files (x86)\Minecraft\runtime\jre-x64\bin\
and once inside this folder you can simply run java.exe -jar <path-to-mcaselector-1.7.3.jar>
. On Mac OS you should find it in Applications/Minecraft.app/Contents/runtime/jre-x64/1.8.0_74/bin
where you can execute ./java -jar <path-to-mcaselector-1.7.3.jar>
.
If you are using OpenJDK:
If you are using a distribution of OpenJDK, you have to make sure that it comes with JavaFX, as it is needed to run the MCA Selector. Some distributions like AdoptOpenJDK (shipped with most Linux distributions) do not ship with JavaFX by default. On Debian distributions, an open version of JavaFX is contained in the openjfx
package. This or some other installation of JavaFX is required to run the .jar
.
If none of these instructions work, apply "A brain" that you providently held ready after having read the "Requirements" section carefull
mcaselector-1.7.2
This release adds support for translations and fixes some bugs.
Details
- Fixed a bug in the "Import chunks" confirmation dialog where the "Override"-checkbox did not accept its selected state even though it was selected
- Added support for translations! The program can now be dynamically translated by simply placing the appropriate language file in resources/lang/
- Added language files for:
- English (UK)
- German (Germany)
- Chinese (China) - thanks to @LovesAsuna for translating!
- Changing the language does not require the program to restart. Clicking "OK" in the settings instantly changes the language of the entire UI.
"Requirements":
- Either:
- JRE 8+, you can get it from HERE
- A Minecraft Java Edition installation
- A computer
- A brain
If you have Java from Oracle installed on your system:
Most likely, .jar
files are associated with java on your computer, it should therefore launch by simply double clicking the file (or however your OS is configured to open files using your mouse or keyboard). If not, you can try java -jar mcaselector-1.7.2.jar
from your console. If this doesn't work, you might want to look into how to modify the PATH
variable on your system to tell your system that java is an executable program.
If you have Minecraft Java Edition installed on your system:
Minecraft Java Edition comes with a JRE that you can use to start the MCA Selector, so there is no need to install another version of java on your system. On Windows, that java version is usually located in C:\Program Files (x86)\Minecraft\runtime\jre-x64\bin\
and once inside this folder you can simply run java.exe -jar <path-to-mcaselector-1.7.2.jar>
. On Mac OS you should find it in Applications/Minecraft.app/Contents/runtime/jre-x64/1.8.0_74/bin
where you can execute ./java -jar <path-to-mcaselector-1.7.2.jar>
.
If you are using OpenJDK:
If you are using a distribution of OpenJDK, you have to make sure that it comes with JavaFX, as it is needed to run the MCA Selector. Some distributions like AdoptOpenJDK (shipped with most Linux distributions) do not ship with JavaFX by default. On Debian distributions, an open version of JavaFX is contained in the openjfx
package. This or some other installation of JavaFX is required to run the .jar
.
If none of these instructions work, apply "A brain" that you providently held ready after having read the "Requirements" section carefull