@@ -174,10 +174,12 @@ public void PlayNextFrame()
174174 {
175175 var obj = Map . GetHitObjectAtJudgementIndex ( i ) ;
176176
177- ScoreProcessor . CalculateScore ( Judgement . Miss ) ;
177+ var hitStat = new HitStat ( HitStatType . Miss , KeyPressType . None , obj , obj . StartTime ,
178+ Judgement . Miss , int . MinValue , ScoreProcessor . Accuracy , ScoreProcessor . Health ) ;
178179
179- ScoreProcessor . Stats . Add ( new HitStat ( HitStatType . Miss , KeyPressType . None , obj , obj . StartTime ,
180- Judgement . Miss , int . MinValue , ScoreProcessor . Accuracy , ScoreProcessor . Health ) ) ;
180+ ScoreProcessor . CalculateScore ( hitStat ) ;
181+
182+ ScoreProcessor . Stats . Add ( hitStat ) ;
181183
182184 if ( ! ScoreProcessor . Failed )
183185 continue ;
@@ -310,7 +312,7 @@ private void HandleKeyPressesInFrame()
310312 // Add another miss for an LN (head and tail)
311313 if ( hitObject . IsLongNote )
312314 {
313- ScoreProcessor . CalculateScore ( Judgement . Miss , true ) ;
315+ ScoreProcessor . CalculateScore ( Judgement . Miss , true , false ) ;
314316
315317 ScoreProcessor . Stats . Add ( new HitStat ( HitStatType . Miss , KeyPressType . Press , hitObject , Time , Judgement . Miss , int . MinValue ,
316318 ScoreProcessor . Accuracy , ScoreProcessor . Health ) ) ;
@@ -361,7 +363,7 @@ private void HandleKeyPressesInFrame()
361363 // The LN was released too early (miss)
362364 else
363365 {
364- ScoreProcessor . CalculateScore ( Judgement . Miss , true ) ;
366+ ScoreProcessor . CalculateScore ( Judgement . Miss , true , false ) ;
365367
366368 // Add a new stat to ScoreProcessor.
367369 var stat = new HitStat ( HitStatType . Hit , KeyPressType . Release , hitObject , Time , Judgement . Miss , hitDifference ,
@@ -399,7 +401,7 @@ private void HandleMissedLongNoteReleases()
399401 // Judgement when a user doesn't release an LN.
400402 var missedReleaseJudgement = Judgement . Good ;
401403
402- ScoreProcessor . CalculateScore ( missedReleaseJudgement , true ) ;
404+ ScoreProcessor . CalculateScore ( missedReleaseJudgement , true , false ) ;
403405
404406 // Add new miss stat.
405407 var stat = new HitStat ( HitStatType . Miss , KeyPressType . None , hitObject , hitObject . EndTime , missedReleaseJudgement , int . MinValue ,
@@ -424,19 +426,20 @@ private void HandleMissedHitObjects()
424426 {
425427 if ( Time > hitObject . StartTime + ScoreProcessor . JudgementWindow [ Judgement . Okay ] )
426428 {
427- // Add a miss to the score.
428- ScoreProcessor . CalculateScore ( Judgement . Miss ) ;
429-
430429 // Create a new HitStat to add to the ScoreProcessor.
431430 var stat = new HitStat ( HitStatType . Miss , KeyPressType . None , hitObject , hitObject . StartTime , Judgement . Miss , int . MinValue ,
432431 ScoreProcessor . Accuracy , ScoreProcessor . Health ) ;
433432
433+ // Add a miss to the score.
434+ ScoreProcessor . CalculateScore ( stat ) ;
435+
436+
434437 ScoreProcessor . Stats . Add ( stat ) ;
435438
436439 // Long notes count as two misses, so add another one if the object is one.
437440 if ( hitObject . IsLongNote )
438441 {
439- ScoreProcessor . CalculateScore ( Judgement . Miss , true ) ;
442+ ScoreProcessor . CalculateScore ( Judgement . Miss , true , false ) ;
440443 ScoreProcessor . Stats . Add ( stat ) ;
441444 }
442445
@@ -453,13 +456,13 @@ private void HandleMissedHitObjects()
453456 var endTime = hitObject . IsLongNote ? hitObject . EndTime : hitObject . StartTime ;
454457 if ( Time > endTime + ScoreProcessor . JudgementWindow [ Judgement . Marv ] )
455458 {
456- // Add a miss to the score.
457- ScoreProcessor . CalculateScore ( Judgement . Marv ) ;
458-
459459 // Create a new HitStat to add to the ScoreProcessor.
460460 var stat = new HitStat ( HitStatType . Hit , KeyPressType . None , hitObject , hitObject . StartTime , Judgement . Marv , 0 ,
461461 ScoreProcessor . Accuracy , ScoreProcessor . Health ) ;
462462
463+ // Add a miss to the score.
464+ ScoreProcessor . CalculateScore ( stat ) ;
465+
463466 ScoreProcessor . Stats . Add ( stat ) ;
464467 ActiveMinesToRemove . Add ( hitObject ) ;
465468 }
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