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Commit 38d476f

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author
Pim De Witte
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style fix
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UnityMainThreadDispatcher.cs

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Original file line numberDiff line numberDiff line change
@@ -68,7 +68,7 @@ void Awake() {
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DontDestroyOnLoad(this.gameObject);
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} else {
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Destroy (this.gameObject);
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}
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}
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}
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void OnDestroy() {

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