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default_touch.hud
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default_touch.hud
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/*
Credz:
- Warsow Team
- Scratch
- joki
- kuhjoe
- Jihnsius 4EXTREME BRA1NZ
- IRC for <3 and feedback
- clownFart for most of the work
- SiPlus for the touchscreen version
The touch version is designed for 4:3 screens and up, not 5:4, since there are no 5:4 mobile devices.
*/
setFontFamily con_fontSystem
setFontSize con_fontSystemSmall
setScale #DEFAULTSCALE
if %MATCH_STATE < #MATCH_STATE_POSTMATCH
include zoom
include damage_indicator_screen
include crosshair
if %TUTORIAL == 0
include default/clock
endif
if %RACE == 0
include default/health_armor_touch
include default/weaponlist_touch
include default/instagun_icon_touch // instead of ammo display for which there's no free space
if %TUTORIAL == 0
include default/scores
//include default/scores_individual
include default/obituaries_touch // don't move out of this conditional - must not display in tutorial
endif //if %TUTORIAL == 0
include ammo_warning
include default/stunned_touch
include default/powerups
include default/picked_up_item
if %TUTORIAL == 0
//include default/team_info
include default/team_image
include default/team_message
include default/team_progress
include default/item_timers
include default/minimap_touch
endif //if %TUTORIAL == 0
endif //if %RACE == 0
include default/chasing_touch
include default/actions_touch
include default/menubuttons_touch
endif //if %MATCH_STATE < #MATCH_STATE_POSTMATCH
//Must be the last touch include when controlling the player because it will consume events on the whole low half of the screen
include controls_touch
if %MATCH_STATE < #MATCH_STATE_POSTMATCH
/* Race */
setCursor 250, 470
include default/race_records
include strafe
include default/speed
include default/fps
include help_message
include download
include default/net
include default/pointing
include keystate
include weaponcross
endif //if %MATCH_STATE < #MATCH_STATE_POSTMATCH
include awards
include chat_touch