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I send push notifications with additional buttons, (iOS8+ Category).
2 Buttons, Button type, Id and label are set and configured of course.
Where to get information about pressed button?
In XCode I see that there is some response, but where to handle it in C# (button id + some other information about button)? | Response: {"status_code":200,"status_message":"OK","response":{"iosCategories":[{"categoryId":8578,"buttons":[{"id":"888888","label":"Button 1 Label","type":"0","startApplication":1},{"id":"999999","label":"Button 2 Label","type":"1","startApplication":1}]}]}}
The text was updated successfully, but these errors were encountered:
This method should be added in the UnityRuntime.m file of our plugin. We will add this functionality available out of the box in the future releases, however, you can do it manually on your own with the current plugin version.
Hi,
I send push notifications with additional buttons, (iOS8+ Category).
2 Buttons, Button type, Id and label are set and configured of course.
Where to get information about pressed button?
In XCode I see that there is some response, but where to handle it in C# (button id + some other information about button)?
| Response: {"status_code":200,"status_message":"OK","response":{"iosCategories":[{"categoryId":8578,"buttons":[{"id":"888888","label":"Button 1 Label","type":"0","startApplication":1},{"id":"999999","label":"Button 2 Label","type":"1","startApplication":1}]}]}}
The text was updated successfully, but these errors were encountered: