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main.cpp
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#include <iostream>
#include <bits/stdc++.h>
using namespace std;
struct TreeNode
{
int val;
TreeNode *left;
TreeNode *right;
TreeNode() : val(0), left(nullptr), right(nullptr) {}
TreeNode(int x) : val(x), left(nullptr), right(nullptr) {}
TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), left(left), right(right) {}
};
class Solution
{
public:
int totalTilt = 0;
int findTilt(TreeNode *root)
{
totalTilt = 0;
valueSum(root);
return totalTilt;
}
int valueSum(TreeNode *root)
{
if (root == NULL)
return 0;
int lSum = valueSum(root->left);
int rSum = valueSum(root->right);
int tilt = abs(lSum - rSum);
totalTilt += tilt;
return root->val + lSum + rSum;
}
};
int main()
{
Solution s;
TreeNode *root = new TreeNode(1);
root->left = new TreeNode(2);
root->right = new TreeNode(3);
root->left->left = new TreeNode(4);
root->left->right = new TreeNode(5);
root->right->left = new TreeNode(6);
root->right->right = new TreeNode(7);
cout << s.findTilt(root) << endl;
return 0;
}