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Milestones

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  • The game's scripting has been done, it is now ready for release barring bugs and problems.

    Overdue by 5 year(s)
    Due by August 1, 2020
  • The game now works properly, its scripting engine is now working, giving us the ability to add a story and scripted events.

    Overdue by 5 year(s)
    Due by July 1, 2020
  • The game's open-world is fully functional, though lacking in variety. But its codebase is functioning without an issue at least on a single map.

    Overdue by 5 year(s)
    Due by June 5, 2020
  • This version includes weather and time phenomena, tiles and foilage change depending on the time of day, the weather and the seasons.

    Overdue by 5 year(s)
    Due by May 6, 2020
    0/1 issues closed
  • This version includes foilage walking as well as proper handling of collusions between foilage class and the player class as well as the player and the water (and other unpassable tiles) tile.

    Overdue by 5 year(s)
    Due by April 29, 2020
    0/4 issues closed
  • This version can render foilage and tiles, it also has tile smoohing, player can move around the map and the game can run in 60fps.

    Overdue by 5 year(s)
    Due by April 22, 2020
    6/6 issues closed