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Copy file name to clipboardExpand all lines: README.md
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@@ -10,20 +10,20 @@ If you enable them in config, players can get guns using the following simple co
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**/gun** -- presents a menu with all configured guns
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**/clip** -- some guns aren't loaded directly, but via "clips" or magazines of bullets, this command brings up a menu to pick 'em
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**/magazine** -- some guns aren't loaded directly, but via "magazines" of bullets, this command brings up a menu to pick 'em
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**/bullet** -- guns need bullets to fire, brings up a menu showing all configured bullets.
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### Loading
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To load bullets into guns or clips, pick up the bullets. While holding them, right click the clip, or gun, as indicated.
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To load bullets into guns or magazines, pick up the bullets. While holding them, right click the magazine, or gun, as indicated.
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Pay attention to the lore on the gun / clip -- it'll tell you if it can hold the bullets you've picked up or not.
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Pay attention to the lore on the gun / magazine -- it'll tell you if it can hold the bullets you've picked up or not.
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To load clips into guns, pick up the clip, and right click the gun. If a clip is already loaded, it will be swapped out with the one you are holding.
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To load magazines into guns, pick up the magazine, and right click the gun. If a magazine is already loaded, it will be swapped out with the one you are holding.
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If you've "locked" a clip to a particular bullet type, but the clip is now empty, right click the clip with nothing in your hand, to "free it" for other
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If you've "locked" a magazine to a particular bullet type, but the magazine is now empty, right click the magazine with nothing in your hand, to "free it" for other
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