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Pull requests: PrismarineJS/mineflayer

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Pull requests list

Bump @types/node from 24.10.3 to 25.0.0 dependencies Pull requests that update a dependency file javascript Pull requests that update javascript code
#3782 opened Dec 10, 2025 by dependabot bot Loading…
🎈 1.21.11
#3781 opened Dec 9, 2025 by rom1504bot Loading…
Added ability to use cartography table
#3778 opened Nov 29, 2025 by AboveAphid Loading…
Adjust game height and minimum Y values
#3773 opened Nov 1, 2025 by Erdef119 Loading…
Limit rendering chunks
#3767 opened Oct 21, 2025 by obseletecode72 Loading…
Update russian docs
#3762 opened Oct 12, 2025 by fungoza Loading…
🎈 1.21.10
#3757 opened Oct 7, 2025 by rom1504bot Loading…
🎈 1.21.9
#3754 opened Oct 4, 2025 by rom1504bot Loading…
Fixed buckets
#3740 opened Sep 9, 2025 by MaxRobinsonTheGreat Loading…
Fix GitHub Actions and add comprehensive unit tests
#3736 opened Sep 7, 2025 by rom1504 Loading…
Fix workflow token permissions for automation
#3734 opened Sep 7, 2025 by rom1504 Loading…
Disable physics during configuration packet
#3722 opened Aug 21, 2025 by bmstefanski Loading…
mineflayer.createBot() documentation update
#3698 opened Jul 11, 2025 by kgurchiek Loading…
Implement optional direction vector to activateItem
#3695 opened Jul 7, 2025 by Sheepy3 Loading…
fix editBook sending invalid packet in 1.13+
#3677 opened Jun 13, 2025 by autowert66 Loading…
Add support for placing item frames
#3673 opened Jun 11, 2025 by jlucaso1 Loading…
fix prismarine-windows to use registry
#3666 opened May 30, 2025 by GenerelSchwerz Loading…
fix firing heldItemChanged, add type
#3625 opened Mar 29, 2025 by zardoy Loading…
Added switchWorld event
#3610 opened Mar 17, 2025 by SinanAkkoyun Loading…
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