- Wine users can now see cocos2d symbols
- Added "Intrusive Mode" to catch more crashes (experimental)
- Fixed a crash when reading registers
- Small fix for "Stack Allocations"
- TulipHook handlers now have a name
- Fixed few UI bugs
- Fixed function addresses that are out-of-bounds
- Added toasts for some actions
- You can now disable some windows in "Settings" submenu
- XMM registers can now read strings
- Disabled warnings for outdated mods
- Bumped Geode version to 3.2.0
- Fixed few false positive crashes
- Fixed bindings fetching
- Added class names for CCObject pointers
- Fixed some failures in Stack Allocation view
- Added hardware info
- Geode v3.0.0-beta.1 support
- Fixed random crashes
- Geode v3.0.0-alpha.2 support
- Fix graphics driver crash detection
- 64-bit support!
- Added 24 new quotes
- Mod now supports any GD version
- Bindings are now updated automatically
- Added XMM registers view
- Fix crash when getting two or more crashes (how ironic)
- Added a button to terminate a crashed thread
- Now only one crashlog window will exist, closing previous one when opening a new one
- Added thread start address to crashlog
- Fixed default layout + added a button to reset layout in "Settings" submenu
- Save window position and size
- Improved function name resolution
- Added font scale option
- Added a check for "4GB Patch" as well as a button to apply it
- Added disassembly view
- Added a fallback message box for GPU driver crashes
- Fixed method offset calculation
- Released on Geode mod index
- Added C++ exception handling
- Bindings get updated on build automatically
- Added context menus to copy some values from stack trace
- Added support for EXCEPTION_BREAKPOINT
- Initial release