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RobotzWarehouse

RobotzWarehouse was created for the "Itau cultural gamejam".

Robotz Warehouse game for Itau Gamejam 2009

Disclaimer

This game was my first contact with C++ (in 2009) and was made in 48 hours of hard work and poor sleeping. It worked fine and we got the second place at the contest but it isn't a good code to refer when trying to know more about me or Bruno.

Idea

The player needs to organize the boxes by color. When a line is fulfilled with boxes with the same color the level is done.

For each level done the crane goes faster and the level becomes bigger.

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Game design, art and programming done by:

About

A little game made in Allegro and C++

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