RobotzWarehouse was created for the "Itau cultural gamejam".
This game was my first contact with C++ (in 2009) and was made in 48 hours of hard work and poor sleeping. It worked fine and we got the second place at the contest but it isn't a good code to refer when trying to know more about me or Bruno.
The player needs to organize the boxes by color. When a line is fulfilled with boxes with the same color the level is done.
For each level done the crane goes faster and the level becomes bigger.
Game design, art and programming done by: