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Groundbased_rgbd_people_detector #116

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@aichim

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@aichim

@nizar-sallem , @mmunaro

I am playing with the people detector, and the plane selection is really messed up. I click on some points, and get completely random points in the scene. They seem to be rolled around the z-axis by 180 degrees (see the screenshot). But I cannot seem to find the problem in the code. Nizar, can you have a look, the code is super short in apps/main_ground_base_rbgd_people_detector.cpp ?

Thanks guys!

screen shot 2013-06-07 at 11 09 26 am

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