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Too long compilation time #45
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Isn't there a way to disable default cargo features and then enable them by adding a dependency to the library in the top project? |
@bvssvni It's possible but I intensionally choosed not to since it's unnecessary backward compatibility breakage. |
Don't worry about breaking stuff! We'll just bump the version and existing code will continue to work with the old version. |
OK then. If we enhance documentations and examples, maybe it can be a good chance for texture_packer to be 1.0.0 I'll propose a PR soon. |
We don't need 1.0.0 yet, 0.9.0 will work just fine because it is the first non-zero number that is interpreted as a breaking change by Cargo. However, it would be nice to do as you say. |
Oops, sorry. That was a mistake |
Using all default features of
image
crate leads this crate to bloated compilation time which is undesirable. We should opt-in those featuers. Below codes are the brief example of how to do it.References
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