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dummy_painter.py
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dummy_painter.py
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import numpy as np
import time
class ShaderPainter:
def __init__(self,brushes,width = 400, height= 400):
print("WARNING: SHADER PAINTER DO NOT WORK ON WINDOWS")
def init_basics(self,brushes, width , height):
print("WARNING: SHADER PAINTER DO NOT WORK ON WINDOWS")
def initialize(self):
print("WARNING: SHADER PAINTER DO NOT WORK ON WINDOWS")
def update_location_1fv(self,update_location, length, buffor):
print("WARNING: SHADER PAINTER DO NOT WORK ON WINDOWS")
def update_location_2fv(self,update_location, length, buffor):
print("WARNING: SHADER PAINTER DO NOT WORK ON WINDOWS")
def update_location_3fv(self,update_location, length, buffor):
print("WARNING: SHADER PAINTER DO NOT WORK ON WINDOWS")
def draw_background(self):
print("WARNING: SHADER PAINTER DO NOT WORK ON WINDOWS")
def draw_triangles(self):
print("WARNING: SHADER PAINTER DO NOT WORK ON WINDOWS")
def draw(self):
print("WARNING: SHADER PAINTER DO NOT WORK ON WINDOWS")
def save_texture(self):
print("WARNING: SHADER PAINTER DO NOT WORK ON WINDOWS")
def load_texture_from_array(self,image_array):
print("WARNING: SHADER PAINTER DO NOT WORK ON WINDOWS")
def main_loop(self):
print("WARNING: SHADER PAINTER DO NOT WORK ON WINDOWS")