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Make mobs less fragile #424

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PsyCommando opened this issue Mar 9, 2023 · 0 comments
Open

Make mobs less fragile #424

PsyCommando opened this issue Mar 9, 2023 · 0 comments
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🐒 Mobs Any issues related to any sort of mobs. Including human mobs. 🆘help wanted Extra attention is needed

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@PsyCommando
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Scale mob resistances and health so they aren't so easy to kill or seriously wound. The automated health scaling implemented upstream made this especially bad.

The increased health and resistances implemented in previous iteration was to reduce the workload on medical staff players, since they would constantly need to handle people getting seriously wounded constantly.

@PsyCommando PsyCommando added 🆕 enhancement New feature or request 🆘help wanted Extra attention is needed labels Mar 9, 2023
@PsyCommando PsyCommando added this to the Outreach Map Release milestone Mar 9, 2023
@PsyCommando PsyCommando added 🐒 Mobs Any issues related to any sort of mobs. Including human mobs. and removed 🆕 enhancement New feature or request labels Mar 20, 2023
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Labels
🐒 Mobs Any issues related to any sort of mobs. Including human mobs. 🆘help wanted Extra attention is needed
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Status: High priority
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