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Releases: Pathoschild/SMAPI

3.17.1

22 Oct 01:05
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SMAPI 3.17.1 fixes an installer error when Steam's .vdf library data is missing.

Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.

3.17.0

22 Oct 01:04
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See the SMAPI 3.17 release highlights for details.

For players: this mainly optimizes performance, adds a separate 'strict mode', and drops the transitional 'raw image loading' option (now always enabled, except when PyTK is installed).

For mod authors: this mainly makes consumer info available when implementing GetApi in a C# mod, updates the mod build package, and words deprecation messages more strongly.

Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.

3.16.2

01 Sep 02:07
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SMAPI 3.16.2 fixes a NoSuitableGraphicsDeviceException launch error for some players with compatible GPUs since 3.16.0.

Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.

3.16.1

29 Aug 23:20
e0838a2
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SMAPI 3.16.1 updates PyTK compatibility mode for the latest PyTK version, and fixes broken mods sometimes incorrectly listed as duplicate.

Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.

3.16.0

24 Aug 21:41
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See the SMAPI 3.16 release highlights for details.

For players: this adds better DPI awareness, better macOS terminal support, an error message when you have loose mod files in Mods, and exit codes (which tell your OS whether the game quit normally or crashed).

For mod authors: this adds support for implicit assembly dependencies and F#, migrates to the crossplatform .pdb format, and raises deprecation levels.

Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.

3.15.1

11 Jul 15:18
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SMAPI 3.15.1 mainly fixes lag for some players, fixes smapi-internal/config.user.json overrides not applied after 3.14.0, fixes compatibility with PyTK image scaling, adds the current version number to update alerts, and (for mod authors) loads the FluentHttpClient package.

Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.

3.15.0

18 Jun 03:29
8e9237b
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See the SMAPI 3.15 release highlights for details.

This mainly optimizes image file loading, adds an IRawTextureData asset type for mod authors, adds per-mod verbose logging, updates Harmony + Json.NET + Pintail, and fixes issues.

Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.

3.14.7

03 Jun 18:21
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SMAPI 3.14.7 optimizes the reflection cache to reduce frame skips for some players, and removes a runtimeconfig.json setting which impacted hot reload support for mod authors.

Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.

3.14.6

28 May 17:02
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SMAPI 3.14.6 fixes an error in split-screen mode when a mod provides a localized asset in one screen but not another, and includes minor optimizations.

Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.

3.14.5

23 May 21:22
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SMAPI 3.14.5 improves performance for asset edits, fixes a "could not find file" error for non-English players in some cases, and fixes CurseForge update checks for the new CurseForge API.

Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows.