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3 changes: 3 additions & 0 deletions src/Modules/ModParser.lua
Original file line number Diff line number Diff line change
Expand Up @@ -2406,6 +2406,9 @@ local specialModList = {
["(%d+)%% more damage for each endurance charge lost recently, up to (%d+)%%"] = function(num, _, limit) return {
mod("Damage", "MORE", num, { type = "Multiplier", var = "EnduranceChargesLostRecently", limit = tonumber(limit), limitTotal = true }),
} end,
["nearby enemy monsters have no fire resistance against damage over time while you are stationary"] = {
mod("EnemyModifier", "LIST", { mod = mod("FireResist", "OVERRIDE", 0, nil, ModFlag.Dot, { type = "ActorCondition", actor = "player", var = "Stationary" }) }),
},
["(%d+)%% more damage if you've lost an endurance charge in the past 8 seconds"] = function(num) return { mod("Damage", "MORE", num, { type = "Condition", var = "LostEnduranceChargeInPast8Sec" }) } end,
["trigger level (%d+) (.+) when you attack with a non%-vaal slam or strike skill near an enemy"] = function(num, _, skill) return triggerExtraSkill(skill, num) end,
["non%-unique jewels cause increases and reductions to other damage types in a (%a+) radius to be transformed to apply to (%a+) damage"] = function(_, radius, dmgType) return {
Expand Down