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Copy file name to clipboardExpand all lines: src/Data/ModCache.lua
+5-5Lines changed: 5 additions & 5 deletions
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@@ -8958,18 +8958,18 @@ c["Increase to Cast Speed from Arcane Surge also applies to Movement Speed"]={{[
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c["Increases and Reductions to Armour also apply to Energy"]={nil,"Increases and Reductions to Armour also apply to Energy "}
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c["Increases and Reductions to Armour also apply to Energy Shield Recharge Rate at 20% of their value"]={{[1]={flags=0,keywordFlags=0,name="ArmourAppliesToEnergyShieldRecharge",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ImprovedArmourAppliesToEnergyShieldRecharge",type="MAX",value=20}},nil}
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c["Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="CastSpeedAppliesToTrapThrowingSpeed",type="FLAG",value=true}},nil}
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c["Increases and Reductions to Cast Speed apply to Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="CastSpeedAppliesToAttacks",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ImprovedCastSpeedAppliesToAttacks",type="MAX",value=100}},nil}
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c["Increases and Reductions to Cast Speed apply to Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="CastSpeedAppliesToAttacks",type="FLAG",value=true}},nil}
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c["Increases and Reductions to Light Radius also apply to Accuracy"]={{[1]={flags=0,keywordFlags=0,name="LightRadiusAppliesToAccuracy",type="FLAG",value=true}},nil}
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c["Increases and Reductions to Light Radius also apply to Area of Effect at 50% of their value"]={{[1]={flags=0,keywordFlags=0,name="LightRadiusAppliesToAreaOfEffect",type="FLAG",value=true}},nil}
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c["Increases and Reductions to Light Radius also apply to Damage"]={{[1]={flags=0,keywordFlags=0,name="LightRadiusAppliesToDamage",type="FLAG",value=true}},nil}
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c["Increases and Reductions to Maximum Energy Shield instead apply to Ward"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldToWard",type="FLAG",value=true}},nil}
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c["Increases and Reductions to Minion Attack Speed also affect you"]={{[1]={flags=0,keywordFlags=0,name="MinionAttackSpeedAppliesToPlayer",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ImprovedMinionAttackSpeedAppliesToPlayer",type="MAX",value=100}},nil}
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c["Increases and Reductions to Minion Cast Speed also affect you"]={{[1]={flags=0,keywordFlags=0,name="MinionCastSpeedAppliesToPlayer",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ImprovedMinionCastSpeedAppliesToPlayer",type="MAX",value=100}},nil}
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c["Increases and Reductions to Minion Damage also affect you"]={{[1]={flags=0,keywordFlags=0,name="MinionDamageAppliesToPlayer",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ImprovedMinionDamageAppliesToPlayer",type="MAX",value=100}},nil}
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c["Increases and Reductions to Minion Attack Speed also affect you"]={{[1]={flags=0,keywordFlags=0,name="MinionAttackSpeedAppliesToPlayer",type="FLAG",value=true}},nil}
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c["Increases and Reductions to Minion Cast Speed also affect you"]={{[1]={flags=0,keywordFlags=0,name="MinionCastSpeedAppliesToPlayer",type="FLAG",value=true}},nil}
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c["Increases and Reductions to Minion Damage also affect you"]={{[1]={flags=0,keywordFlags=0,name="MinionDamageAppliesToPlayer",type="FLAG",value=true}},nil}
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c["Increases and Reductions to Minion Damage also affect you at 150% of their value"]={{[1]={flags=0,keywordFlags=0,name="MinionDamageAppliesToPlayer",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ImprovedMinionDamageAppliesToPlayer",type="MAX",value=150}},nil}
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c["Increases and Reductions to Projectile Speed also apply to Damage with Bows"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeedAppliesToBowDamage",type="FLAG",value=true}},nil}
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c["Increases and Reductions to Spell Damage also apply to Attacks at 150% of their value"]={{[1]={flags=0,keywordFlags=0,name="SpellDamageAppliesToAttacks",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ImprovedSpellDamageAppliesToAttacks",type="MAX",value=150}},nil}
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c["Increases and Reductions to Spell Damage also apply to Attacks while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=0,keywordFlags=0,name="SpellDamageAppliesToAttacks",type="FLAG",value=true},[2]={[1]={type="Condition",var="UsingWand"},flags=0,keywordFlags=0,name="ImprovedSpellDamageAppliesToAttacks",type="MAX",value=100}},nil}
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c["Increases and Reductions to Spell Damage also apply to Attacks while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=0,keywordFlags=0,name="SpellDamageAppliesToAttacks",type="FLAG",value=true}},nil}
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c["Increases and reductions to Maximum Mana also apply to Shock Effect at 30% of their value"]={{[1]={flags=0,keywordFlags=0,name="ManaAppliesToShockEffect",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ImprovedManaAppliesToShockEffect",type="MAX",value=30}},nil}
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c["Inflict 5 additional Impales on Enemies you Impale"]={nil,"Inflict 5 additional Impales on Enemies you Impale "}
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c["Inflict 5 additional Impales on Enemies you Impale For 5 seconds after you Impale Enemies, they cannot be Impaled again, and Impales cannot be Called from them"]={nil,"Inflict 5 additional Impales on Enemies you Impale For 5 seconds after you Impale Enemies, they cannot be Impaled again, and Impales cannot be Called from them "}
["increases and reductions to minion damage also affects? you"] = { flag("MinionDamageAppliesToPlayer"), mod("ImprovedMinionDamageAppliesToPlayer", "MAX", 100) },
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["increases and reductions to minion damage also affects? you"] = { flag("MinionDamageAppliesToPlayer") },
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["increases and reductions to minion damage also affects? you at (%d+)%% of their value"] = function(num) return { flag("MinionDamageAppliesToPlayer"), mod("ImprovedMinionDamageAppliesToPlayer", "MAX", num) } end,
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["increases and reductions to minion damage also affect dominating blow and absolution at (%d+)%% of their value"] = function(num) return {
["increases and reductions to minion attack speed also affects? you"] = { flag("MinionAttackSpeedAppliesToPlayer"), mod("ImprovedMinionAttackSpeedAppliesToPlayer", "MAX", 100) },
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["increases and reductions to minion cast speed also affects? you"] = { flag("MinionCastSpeedAppliesToPlayer"), mod("ImprovedMinionCastSpeedAppliesToPlayer", "MAX", 100) },
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["increases and reductions to minion attack speed also affects? you"] = { flag("MinionAttackSpeedAppliesToPlayer") },
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["increases and reductions to minion cast speed also affects? you"] = { flag("MinionCastSpeedAppliesToPlayer") },
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["increases and reductions to cast speed apply to attack speed at (%d+)%% of their value"] = function(num) return { flag("CastSpeedAppliesToAttacks"), mod("ImprovedCastSpeedAppliesToAttacks", "MAX", num) } end,
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["increases and reductions to cast speed apply to attack speed"] = function(num) return { flag("CastSpeedAppliesToAttacks"), mod("ImprovedCastSpeedAppliesToAttacks", "MAX", 100) } end,
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["increases and reductions to spell damage also apply to attacks"] = { flag("SpellDamageAppliesToAttacks"), mod("ImprovedSpellDamageAppliesToAttacks", "MAX", 100) },
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["increases and reductions to cast speed apply to attack speed"] = function(num) return { flag("CastSpeedAppliesToAttacks") } end,
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["increases and reductions to spell damage also apply to attacks"] = { flag("SpellDamageAppliesToAttacks") },
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["increases and reductions to spell damage also apply to attacks at (%d+)%% of their value"] = function(num) return { flag("SpellDamageAppliesToAttacks"), mod("ImprovedSpellDamageAppliesToAttacks", "MAX", num) } end,
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["increases and reductions to spell damage also apply to attacks while wielding a wand"] = { flag("SpellDamageAppliesToAttacks", { type = "Condition", var = "UsingWand" }), mod("ImprovedSpellDamageAppliesToAttacks", "MAX", 100, { type = "Condition", var = "UsingWand" }) },
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["increases and reductions to spell damage also apply to attacks while wielding a wand"] = { flag("SpellDamageAppliesToAttacks", { type = "Condition", var = "UsingWand" }) },
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["increases and reductions to maximum mana also apply to shock effect at (%d+)%% of their value"] = function(num) return { flag("ManaAppliesToShockEffect"), mod("ImprovedManaAppliesToShockEffect", "MAX", num) } end,
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["modifiers to claw damage also apply to unarmed"] = { flag("ClawDamageAppliesToUnarmed") },
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["modifiers to claw damage also apply to unarmed attack damage"] = { flag("ClawDamageAppliesToUnarmed") },
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