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LocalIdentity
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Merge branch 'dev'
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.github/ISSUE_TEMPLATE/accuracy_bug_report.yaml

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name: Accuracy bug report
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description: Create a bug report to help us fix incorrect wordings
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labels: ["bug: accuracy"]
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labels: ["bug:accuracy"]
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body:
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- type: markdown
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attributes:

.github/ISSUE_TEMPLATE/behaviour_bug_report.yaml

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name: Behaviour bug report
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description: Create a bug report to help us fix incorrectly behaviour or logic
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labels: ["bug: behaviour"]
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labels: ["bug:behaviour"]
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body:
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- type: markdown
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attributes:

.github/ISSUE_TEMPLATE/calculation_bug_report.yaml

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name: Calculation bug report
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description: Create a bug report to help us fix incorrect calculations
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labels: ["bug: calculation"]
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labels: ["bug:calculation"]
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body:
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- type: markdown
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attributes:

.github/ISSUE_TEMPLATE/feature_request.yaml

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name: Feature request
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description: Suggest an idea for this project
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labels: [feature]
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labels: [enhancement]
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body:
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- type: markdown
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attributes:

CHANGELOG.md

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# Changelog
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## [v2.22.1](https://github.com/PathOfBuildingCommunity/PathOfBuilding/tree/v2.22.1) (2022/12/09)
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[Full Changelog](https://github.com/PathOfBuildingCommunity/PathOfBuilding/compare/v2.22.0...v2.22.1)
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<!-- Release notes generated using configuration in .github/release.yml at dev -->
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## What's Changed
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### User Interface
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- Update 3.20 skill tree [\#5269
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](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/5269) ([LocalIdentity](https://github.com/LocalIdentity))
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### Fixed Bugs
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- Cost per second for totems and eldritch battery [\#5251](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/5251) ([Lilylicious](https://github.com/Lilylicious))
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- Incorrect warnings when using Eldritch Battery and remove support for per-second costs [\#5247](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/5247) ([Paliak](https://github.com/Paliak))
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- Viper Strike base Poison duration [\#5263](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/5263) ([LocalIdentity](https://github.com/LocalIdentity))
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- Ailments not applying correctly [\#5264](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/5264) ([Lilylicious](https://github.com/Lilylicious))
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- Hex Master not working with Impossible Escape [\#5267](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/5267) ([LocalIdentity](https://github.com/LocalIdentity))
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- Onslaught Effect nodes on skill tree not working [\#5270](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/5270) ([LocalIdentity](https://github.com/LocalIdentity))
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## [v2.22.0](https://github.com/PathOfBuildingCommunity/PathOfBuilding/tree/v2.22.0) (2022/12/09)
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[Full Changelog](https://github.com/PathOfBuildingCommunity/PathOfBuilding/compare/v2.21.1...v2.22.0)

changelog.txt

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VERSION[2.22.1][2022/12/10]
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--- User Interface ---
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* Update 3.20 skill tree (LocalIdentity)
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--- Fixed Bugs ---
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* Cost per second for totems and eldritch battery (Lilylicious)
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* Incorrect warnings when using Eldritch Battery and remove support for per-second costs (Paliak)
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* Viper Strike base Poison duration (LocalIdentity)
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* Ailments not applying correctly (Lilylicious)
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* Hex Master not working with Impossible Escape (LocalIdentity)
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* Onslaught Effect nodes on skill tree not working (LocalIdentity)
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VERSION[2.22.0][2022/12/09]
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--- Implemented Enhancements ---

src/Classes/TradeQueryGenerator.lua

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-- Calculate base output with a blank item
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local calcFunc, _ = self.itemsTab.build.calcsTab:GetMiscCalculator()
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local baseOutput = calcFunc({ repSlotName = slot.slotName, repItem = testItem }, {})
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local compDPS = GlobalCache.useFullDPS and baseOutput.FullDPS or m_max(baseOutput.TotalDPS, m_max(baseOutput.TotalDot, baseOutput.CombinedAvg))
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local compDPS = GlobalCache.useFullDPS and baseOutput.FullDPS or m_max(baseOutput.TotalDPS or 0, m_max(baseOutput.TotalDot or 0, baseOutput.CombinedAvg or 0))
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-- Test each mod one at a time and cache the normalized DPS diff to use as weight
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self.modWeights = { }

src/Data/ModCache.lua

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src/Data/SkillStatMap.lua

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["skill_double_hits_when_dual_wielding"] = {
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skill("doubleHitsWhenDualWielding", true),
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},
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["poison_duration_is_skill_duration"] = {
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skill("poisonIsSkillEffect", true),
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},
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["area_of_effect_+%_while_not_dual_wielding"] = {
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mod("AreaOfEffect", "INC", nil, 0, 0, { type = "Condition", var = "DualWielding", neg = true })
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},

src/Data/Skills/act_dex.lua

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melee = true,
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duration = true,
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},
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baseMods = {
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skill("poisonIsSkillEffect", true),
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},
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qualityStats = {
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Default = {
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{ "attack_speed_+%", 0.5 },

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